Beta 2.2 RC1: Maya exporter plugin (unofficial)

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

tharr
Licensed Customer
Posts: 22
Joined: Mon Oct 25, 2010 6:02 am
Location: Australia / Sydney

Does not seem to be working. It's 8million tri's heads up, though still should work. Does octane have a limit?
8+ Failed for me, not even opening the program...
Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8 CPUs), ~3.3GHz,
Video Card: NVIDIA GeForce GTX 480
Memory: 6144MB RAM
Operating System: Windows 7 Professional 64-bit
bazuka
Licensed Customer
Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

wow what u have there? :)

well only way i could help u is to try by my self :)
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
tharr
Licensed Customer
Posts: 22
Joined: Mon Oct 25, 2010 6:02 am
Location: Australia / Sydney

It's 150mb :/

Not sure if I said before, but I seem to be getting a bug where after [Save As] over the .ocs file, it does not keep the colour valuies on the mesh. I usally pop them up to 1.000, makes the object gray, though everytime I save it it will go back to black [0].
Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8 CPUs), ~3.3GHz,
Video Card: NVIDIA GeForce GTX 480
Memory: 6144MB RAM
Operating System: Windows 7 Professional 64-bit
User avatar
face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Off topic ;)
Can anyone send me the cacheFileExample.py from the devkit\pythonScripts?
That would be great...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
tchoa
Licensed Customer
Posts: 189
Joined: Thu Jul 01, 2010 12:33 pm
Location: Montpellier

PM send...
F
Win XP x64 | Q6600 2.40GHz | 8Go | GTX470 1.28Go // Win 7 x64 | I7 Q740 1.73Ghz | 6Go | GTX460m 1.5Go
User avatar
face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Many thanks...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
zboog
Licensed Customer
Posts: 59
Joined: Tue May 18, 2010 6:48 pm
Location: NYC

Camera scaling or focal length seems to be totally wonky using the latest script and Octane. Had to go back to previous version of the script so that my objects wouldn't appear a mile away in the view.
aryanabla
Licensed Customer
Posts: 1
Joined: Thu Jan 06, 2011 12:41 pm

Hi,
i am using image sequence for texture ( for example i have several images m0.jpg, m1.jpg, m2.jpg etc.. ) but octane render does not make changes between this images. it always show up m0.jpg
can you help me for solving this problem?
User avatar
face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Image sequences are not supported from Octane.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
xtrm3d
Licensed Customer
Posts: 280
Joined: Sat May 01, 2010 7:01 pm
Location: santa monica
Contact:

is there eventual a plugin for maya 2012 ?
thank you
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