I am using X-Particles where the "water" particles are driving a skinner and a second emitter emitting as foam. The same thing happens with the standard emitters as well. Turning the visibility off like you would with any object they will still show up.aoktar wrote:how are you using particle?
Version 2.12.2 - final (updated on 18.11.14)
Moderators: ChrisHekman, aoktar
- shawnfrueh
- Posts: 157
- Joined: Thu Jan 31, 2013 10:29 pm
are you using particle engine or generated geometry?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I think it's fixed.shawnfrueh wrote:The particle engine.
New version(2.12.2) is released. You can download it from first page of this thread.
Enjoy it.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
thanks for the update. Octane is getting better and better day by day with your effort.
there is an issue sometimes bothering: render restarts while moving the mouse on the C4d viewport.
there is an issue sometimes bothering: render restarts while moving the mouse on the C4d viewport.

http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
keep "geo. updates" off, as a workaround. Many objects can trigger messages, hard to detect %100.sadece wrote:thanks for the update. Octane is getting better and better day by day with your effort.
there is an issue sometimes bothering: render restarts while moving the mouse on the C4d viewport.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
sorry for asking this here!
I have some problems with understanding the settings.
Can someone please explain me a bit more in detail how to set up the priority?
I have 2 Titans and want to render a scene let me say "in the background"
with only 1 Titan so that I can go on working with AfterEffects f.e.
with the second Titan.
I have the feeling, that even if I deactivate one Titan, I still
cannot get a fluid viewport workflow with other apps.
thanks
Mike
I have some problems with understanding the settings.
Can someone please explain me a bit more in detail how to set up the priority?
I have 2 Titans and want to render a scene let me say "in the background"
with only 1 Titan so that I can go on working with AfterEffects f.e.
with the second Titan.
I have the feeling, that even if I deactivate one Titan, I still
cannot get a fluid viewport workflow with other apps.
thanks
Mike
Thanks for the new version Aoktar. Hope you don't mind me asking, but can you give an indication as to when you think there will be a proper solution for object buffers again?
I'm wondering whether to switch back to an older version so these work as they did before, but am reluctant to lose some of the newer features you have implemented.
Many thanks for the tremendous work you have done!
I'm wondering whether to switch back to an older version so these work as they did before, but am reluctant to lose some of the newer features you have implemented.
Many thanks for the tremendous work you have done!
first find out to wich ouf your two titans your monitor(s) are actually plugged too (this card should get some more relaxed usage from octane because its calculating the OS). ALWAYS keep "use pri" checkbox for this card wether or not your actually using it for render. ALWAYS keep the "PRIORITY_LOW" in the 'render priority' settings other settings make no sense.. cards that have "use prio" checked will run on the value set in the 'render priority' settings. now you should be able to run any software while rendering with octane. most likely even with both of your titans rendering for octane, yet your OS-card should be set to low-prio.miohn wrote:sorry for asking this here!
I have some problems with understanding the settings.
Can someone please explain me a bit more in detail how to set up the priority?
I have 2 Titans and want to render a scene let me say "in the background"
with only 1 Titan so that I can go on working with AfterEffects f.e.
with the second Titan.
I have the feeling, that even if I deactivate one Titan, I still
cannot get a fluid viewport workflow with other apps.
thanks
Mike
i hope i could make myself clear.
br.
mo