whats the point of limiting the number of gpus for studio licenses beside pushing people to enterprise licenses or the octane renderfarm? yes i know, v4 can handle up to 20... great... but why not simply keep it like that in future?
btw the "old" scheme with 80-100 bucks per update still sounds better to me, even with more updates each year... as i still own that version and can continue working with it once i decide to take a break in updating stuff
same goes for those plugins... i wonder if there is anyone really using more than two or three of them
