OctaneRender for Modo 3.03.3 [STABLE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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funk
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Paul I just did some quick tests and it seems there is a bug in the conversion of film width/height and offsets

1. Add sphere
2. Set film width = 10mm, height = 500mm, offset x = -8mm, offset y = -5mm, fit = FILL

The octane render is wrong. I have attached an image showing octane vs preview
fim_size_and_offset_wrong.PNG
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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face_off
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Paul I just did some quick tests and it seems there is a bug in the conversion of film width/height and offsets

1. Add sphere
2. Set film width = 10mm, height = 500mm, offset x = -8mm, offset y = -5mm, fit = FILL

The octane render is wrong. I have attached an image showing octane vs preview
This is fixed in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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funk
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BUG: kernel > keep environment option is broken

1. add a sphere
2. add a hdri image in the env
3. start octane
4. enable kernel > alpha channel (the background beomes transparent)
5. enable kernel > keep environment

RESULT: The background stays transparent. If you do the same steps in standalone, the background becomes visible

I think this makes it harder to work with passes that require alpha channel, but the scene is only lit with a hdri
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
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face_off
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Location: Adelaide, Australia

1. add a sphere
2. add a hdri image in the env
3. start octane
4. enable kernel > alpha channel (the background beomes transparent)
5. enable kernel > keep environment

RESULT: The background stays transparent. If you do the same steps in standalone, the background becomes visible

I think this makes it harder to work with passes that require alpha channel, but the scene is only lit with a hdri
Thanks for the report. Fixed in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
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Location: Adelaide, Australia

I have refreshed the installers at the top of this thread with:

2.23.2.80
- Preferences->User Modo Render Cache now defaults to OFF for Modo901
- Fixed issue where the replicator transforms were being sourced from frame 0 rather than the current timeline frame
- All Octane commands are now in the "octane" category in the F5 Commands tab
- Added octane.createUdim command to load UDIM files in place of an Image or AlphaImage node (see separate video posted in the Otoy forums). This is experiment functionality at the moment.
- Fixed issues associated with the calculation of the Film Offset when "Use Modo Film Offset" was ticked
- Fixed lock-up when closing the Viewport on Modo801 when network rendering
- Added "Use Modo Environment Power" and "Use Modo Environment Rotation" properties to the Octane Environment panel
- Fixed issue when ticking Kernel->Keep Environment was not working correctly
- Added 'command octane.saveMeshInstances filename:csv_filename' to save all the instances of the currently selected Mesh or Replicator item to a CSV file for loading into a Scatter node in Octane Standalone of the OctaneRender for Nuke plugin. Does not export replicator particle instances

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Tharso
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very nice update ! but sadly, 901 cropper still dont work correctly.
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face_off
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901 cropper still dont work correctly.
Can you give me more info to work with pls? What specifically is not working? Can you send me a sample scene where Cropper is not working?

Have you tried deleting your Modo901.cfg?

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Tharso
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Image


yes I deleted my config! Wich version did you use?
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Dmi3ryd
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Hell Paul.

Did i need reset my modo config in each release or not?

It's really hard te setup new settings each ime when i reset config.

Is there any other way?
Win 8.1/64 | Geforce GTX780TI | Core I7 970 | 24GB
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face_off
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yes I deleted my config! Wich version did you use?
Hi Tharso - I am using the plugin version 2.23.2.80.901 and Cropper version 801-15027. Attached is a screenshot showing it working and I have attached the scene too.
Attachments
cropper working.png
cropper working.zip
(8.44 KiB) Downloaded 143 times
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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