Hi all,
First, thanks a lot to aoktar for this new release with so much improvements!
Here some little bugs i've found:
TurbulenceTexture: Transform node doesn't work fine, rotation is very limited, scale only works in expansion on X & Z, but not contraction, and not at all on Y. Basic scale parameters doesn't work at all, Y is locked on minimal setting (texture is stretched on Y).
Checks: give curious results with default paramaters on a simple cube, not in black and white but with concentric lines in diagonal. Doesn't give the same result with a cube in Octane Render standalone.
Kernels: in pathtracing, the alphachannel is checked (or return to checked after changing the kernel) even if alphachannel isn't activated.
Help > Show gpu info: the relationship between values and GPUs aren't correct (EDIT:
the value on the HUD of octane view aren't correct too). By sample, I have 2 GPU 670 and 1 GPU 285 for the screen, the HUD gives 99% for one 670 and the 285, and 0% for the second 670. The devices are correctly configured in settings of course and performance is clearly in line with the parameters set.
Environment tag: If you activate the object "OctaneSky" and click on the tab "Environment Tag", it's impossible to add an ImageTexture. If you activate directly the tag itself, it works.
MixTexture: the "amount" float parameter is unstable, often the first time you click on it, it disappears.
I hope this little list will be usefull
EDIT: changes in
Help > Show gpu info