Beta 2.2 RC1: Maya exporter plugin (unofficial)

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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Hatak
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When i try to export, in octane i have this error, after octane crash. Why ?

thx. Sorry for my english (:

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My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
bazuka
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Posts: 259
Joined: Thu Apr 22, 2010 3:47 pm

hm, thats strange dont know what could be the probl

--- people u can dl the updated scripts on the 1st page ---

if u find any bug let me know, so i could fix it ;)

cheers,
Last edited by bazuka on Mon Aug 30, 2010 5:44 pm, edited 1 time in total.
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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Hatak
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Location: Russia Moscow
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I don`t whar u do, but 2.3a work perfect. thx (:
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
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Phr0stByte
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Unfortunately, I don't get all the options I should showing in linux - resizing the window does no good
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Ubuntu Linux 10.10 (Maverick Meerkat) x64 | Geforce GTX285 (Zotac) | x2 Xeon Quads 2.66GHz | 8GB RAM
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bazuka
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i see...

ill install linux here and make corrections ;)
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
sepion
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Joined: Wed Jan 27, 2010 8:20 am

Hi Bazuka,

In reference to a post that I just put by error in max section, I was wondering why the maya plugin has not the "Roll" checkbox ?

My exports don't fit the maya camera because it seem that the Roll is no taken in count.

Will this option will be available? or did I miss something ?

Thanks
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Phr0stByte
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bazuka wrote:i see...

ill install linux here and make corrections ;)
Most appreciated! I am anxious to check it out =)
Ubuntu Linux 10.10 (Maverick Meerkat) x64 | Geforce GTX285 (Zotac) | x2 Xeon Quads 2.66GHz | 8GB RAM
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bazuka
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@Phr0stByte

my friend can u tell me what maya ver u use, i just test it in 2011 and script was ok, i could see all settings...

@sepion

camera roll, i could check about that ;)
Maya 2009 x64 & Maya 2011 x64
Windows 7 x64 & Windows XP x64
2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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cakesson
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Has anyone thought of implementing the UI for 2011+ using QT? That way the UI will look and function consistently across all OS'es (mac, Linux & win). I only know how to make use of QT through pyQt, but I can do some looking into this if there was interest. It does cause a split and now you have 2 UI's branches to maintain. :roll:
/Christian
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Phr0stByte
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bazuka wrote:@Phr0stByte

my friend can u tell me what maya ver u use, i just test it in 2011 and script was ok, i could see all settings...

@sepion

camera roll, i could check about that ;)
I am on Maya 2009 - screen resolution is 1280x1024.
Ubuntu Linux 10.10 (Maverick Meerkat) x64 | Geforce GTX285 (Zotac) | x2 Xeon Quads 2.66GHz | 8GB RAM
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