Hey Ahmet, the file seems to be still the old one, with "Generator" instead "VDB Loader". Don't know if you want to show something with this file like special mediums or so. If it is about linking the vdb's I can do that on my on. Others maybe not, don't know.dinf wrote:The linked example file called houdini-explosion.zip contains a C4D file without a VDB volume object.
Instead, there is the standard volume object with a noise loaded.
But I found an issue I had before: "shifted" sliders. Don't know how to explain, specific values are not at the positions I would expect them. I don't think this is the way it should be?
Some pics.
First one is Texture emission like yo can read above, max Power is 1.000.000, slider is on half, I expect 500.000, not 250.000 wich is shown.
Second shows sampling rate, very similar. Max Power is 10.000.000, slider is on 75% but value is 1/2, 5.000.000.
Below in same pic there are 4 values of RotX and RotY of an Environment Image. Vlaues goes here from -1 to 1. All of them slider positions are from middle to right, you can see wich value is on wich position. It is not linear, seems to have some exponential effect!

This pic is about color dials and sliders. In this case values and percentages aren't the same. 50% is about 0.214.. and 0.5 is about 73.53%. I don't know what to belive. PCs and Win see below.
The values are all from the file houdini-vdb-explosion1.c4d in the archiv in the 1. site. I simply put in the RotX/Y values for screenshot purposes.
