hi, which kernel are you using?indexofrefraction wrote:this is probably more a general issue, and not directly about the c4d plugin, but...
the glass/shadows/fake shadows thing seems still very strange... i have a watch, and of course it has a glass.
without fake shadows i see nothing behind the glass, with fake shadows ON, ok i get something...
but the behaviour is still strange, like the glass is swallowing a lot! of light.
for example i have the same chrome on the watch handles and the case...
but the watch handles (behind the glass) are very dark, not reacting/reflecting nicely at all like the case.
why is it so complicated to do things with glass in octane, that should be a basic task for a renderer, not?
in vray this just works without a fuss. anyway... is this an octane problem or am i doing something wrong?
for this kind of stuff you must switch to PT or PMC

ciao beppe