If we can't fit that into 2020.2, we will look at it in the release after that. Ideally, you should be able to do whatever you want with the compositor node graph system, but right now there is a single imager/post node endpoint we would have to decouple first so they can be duplicated etc.whersmy wrote:It looks very promising!
Is there a possibility to add multiple LUTS? I find myself combining LUTS in the end in PS, which does not help the workflow at all.
Multilight
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Awesome.
Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬