Maybe Win10 is more stable then Win7 with Octane. I consider upgrading but with all the tools and stuff it would be a nightmare...I am using 417.35 with 4 Titan RTX and no problems so far.
OctaneRender® for 3ds max® v4.01.1 - 6.12 [OBSOLETE]
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi mbetke,mbetke wrote:Maybe Win10 is more stable then Win7 with Octane. I consider upgrading but with all the tools and stuff it would be a nightmare...I am using 417.35 with 4 Titan RTX and no problems so far.
upgrading to Windows 10 you will loose 19% VRAM on each GPUs, It doesn't depend on Octane.
Regards
paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
I'm sorry, you're right, 417.22 doesn't support Titan RTX.mbetke wrote:I guess the 417.22 doesn't support my Titan RTX cards?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
I'm not maxing out the 24GB at the moment. So 20GB would be okay.
Next year there will no Win7 support anymore and with NVLink I will get more VRam.
So the 20% trap will come sooner or later for all windows 7 users.
I don't think Microsoft will do anything about the VRam reservation anymore. The issue is open for such a long time now and affecting all people using CUDA.
Next year there will no Win7 support anymore and with NVLink I will get more VRam.
So the 20% trap will come sooner or later for all windows 7 users.
I don't think Microsoft will do anything about the VRam reservation anymore. The issue is open for such a long time now and affecting all people using CUDA.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
New report from my CUDA999 error.
I sent you scene via PM.
As soon as I disable "Enable Displacement" in Kernel all works fine.
Maybe you find a bug there.
I sent you scene via PM.
As soon as I disable "Enable Displacement" in Kernel all works fine.

Maybe you find a bug there.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi mbetke,mbetke wrote:I'm not maxing out the 24GB at the moment. So 20GB would be okay.
Next year there will no Win7 support anymore and with NVLink I will get more VRam.
So the 20% trap will come sooner or later for all windows 7 users.
I don't think Microsoft will do anything about the VRam reservation anymore. The issue is open for such a long time now and affecting all people using CUDA.
I feel the same about Micosoft..
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi mbetke,mbetke wrote:New report from my CUDA999 error.
I sent you scene via PM.
As soon as I disable "Enable Displacement" in Kernel all works fine.![]()
Maybe you find a bug there.
about CUDA error 999, you should fix setting TDRdelay:
https://msdn.microsoft.com/en-us/librar ... s.85).aspx
In the Standalone installer we set these values:
WriteRegDWORD HKLM "SYSTEM\CurrentControlSet\Control\GraphicsDrivers" TdrLevel 3
WriteRegDWORD HKLM "SYSTEM\CurrentControlSet\Control\GraphicsDrivers" TdrDelay 10jh
Some Win 10 users have set the TdrDelay at 60, to solve their stability issues with Nvidia drivers.
Regards
Paride
Last edited by paride4331 on Mon Jan 14, 2019 11:10 am, edited 1 time in total.
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
What is "Live View"?
My settings were:
TdrLevel 3
TdrDelay 10
I set TdrDelay to "60" (although I'm using Win7) and kept Level on "3".
My settings were:
TdrLevel 3
TdrDelay 10
I set TdrDelay to "60" (although I'm using Win7) and kept Level on "3".
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi mbetke,mbetke wrote:What is "Live View"?
My settings were:
TdrLevel 3
TdrDelay 10
I set TdrDelay to "60" (although I'm using Win7) and kept Level on "3".
sorry, last forget the last two lines.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
I tested with new registry settings. It renders without crash but the computer hangs, lags so hard that I only can do one thing every minutes until driver crash.
Only with this scene and displacement.
I will give up on this and built the metal framing with geometry...would appreciate a solution for further versions because it is something wrong in Octane.

Only with this scene and displacement.
I will give up on this and built the metal framing with geometry...would appreciate a solution for further versions because it is something wrong in Octane.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2