OctaneRender_for_Maya_4.0RC7_-_13.14 [ OBSOLETE ]

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BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

Braca wrote:Ok new bug found.

We have geometry with animated picture sequence as texture emitter. In IPR everything works splendid. In Batch render mode all is good but the emission geometry. It is not shining any light, it is just black.
However in 2 separate projects on different computers, we were able to fix the problem by deleting the dynamics in the scene (in one case it was nParticles, in other it was nHair). Only deleting all dynamics related content helps solve the issue.
We tried everything else, nothing worked to fix it. In both cases the dynamics was in one way or another parented under the same group as this emission geometry.

Hi Braca,

Thank you for reporting this.
Could you please share a sample scene to investigate while we are looking into it? You can PM the file if there are any copyright materials.

cheers
Kind Regards

bk3d
BK
OctaneRender Team
Posts: 1436
Joined: Mon Oct 31, 2016 7:54 pm

calus wrote:
BK wrote: It was fixed in one of the earlier builds but reappeared.
Are you sure ? it's also broken in any 3.06, 3.07, 3.08 build I tried
In which build was it supposed to be fixed ?
Hi calus,

My apology, I was referring to the bug with Octane plugin Auto load disabled.

by the way, this ORBX issue will be fixed in the next released. However, we need time to investigate why the packed Alembic starting from Frame 0.

Will keep you up to date.

Cheers
Kind Regards

bk3d
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