Matej's Gallery

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ROUBAL
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Joined: Mon Jan 25, 2010 5:25 pm
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Great work ! So many details and very good textures. One day, I should try to render my old Thompson submachine gun model with Octane...
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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ironelix
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Joined: Thu Jul 01, 2010 7:28 pm

Great work Matej! Great model and nice render.
I7 2.8 860 -Win 7 64- 8 GB DDR 3 - Gainward GTX 560 Ti 2Giga Phantom
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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Thank you Roubal & ironelix!

@Roubal, you should definitely do that ;)
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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Hatak
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Location: Russia Moscow
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matej

Can you show some of model in wireframe?
Thx (:
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Wires:
vss_wire1.jpg
vss_wire2.jpg
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

My older stuff from the last Octane competition (so that everything will be properly in place):
xmas1-ppout.jpg
stirna-set1-ppout.jpg
stirna-set2a-ppout.jpg
stirna-set3h-ppout.jpg
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Long time I haven't posted anything, so here it goes; (part of) my current WIP for the Apocalypse competition. Everything is still in early stages, I still have a lot to create. As you can see, the topic will be military / warfare, basically a spetznaz soldier with realistic gear.

The current wip is focused on the ZSH-1-2M helmet used by Russian MVD. Mounted on a "manequin" which I use to model gear around it (the manequin is made with Make human, everything else modeled in Blender). The modeling is still not 100% done, as aren't the materials. The scene I plan will be really heavy, so I''ll have to do a lot of optimization / compromises to squeeze it in less than 2GB. Tomorrow my new comp arrives, so I'll be finaly able to do hi-res sculpting without looking at 5fps slideshow... :D
zsh-1-2m_wip1.jpg
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

arf, looking beautiful, even on top of a manequin, I'm sure is going to be a great entry, good luck mate!
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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matej
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Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Thanks kubo, good luck to you too :)
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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bedslouki
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Posts: 16
Joined: Sun Jun 26, 2011 7:55 pm
Location: LB

These are some Really amazing renders :shock: Great job :D
Win 7 Utimate x64 | Dual Xeon 5620 Overclocked 4.2 Ghz | x2 Nvidia GTX 580 Hawk Edition 3GB Overclocked | 96 GB Ram | 3ds Max Design 2013 | Octane 1.0
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