Can you delete portal assigned object? What happens then?KonstantinosD wrote:Also, when i test the scene on the latest standalone it renders fine, in C4D it is much much darker for some reason and as you can see noisy and wrong. It seems like the exposure is messed up.
Version 3.04.5-R2 (05.12.2016)-Previous stable
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Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Ahmet, it seems your link to standalone 3.04.1 is wrong. Should be
viewtopic.php?f=24&t=56984
Cheers
Ron
viewtopic.php?f=24&t=56984
Cheers
Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
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Actually if i delete the portal it renders fine and fast, it is propably a portal bug then.. ! Good call.
2X Win10 PRO, Asus ROG Zenith Extreme Alpha, AMD 2990WX , 64GB ram, 2X 2080ti, all watercooled, custom loop.
Thakns! Fixed.Ron wrote:Ahmet, it seems your link to standalone 3.04.1 is wrong. Should be
viewtopic.php?f=24&t=56984
Cheers
Ron
Looks like that. I'll take care at tomorrow night. I'm away now.KonstantinosD wrote:Actually if i delete the portal it renders fine and fast, it is propably a portal bug then.. ! Good call.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hello everyone,
when you render a large image size, 8000x2181pixels in this case, the information window of the process is very large and hidden part of the image, and in my case I need to see what hidden to evaluate the process. In previous versions this did not happen, the information window always appear at the same size, small in comparison to this, regardless of size rendered image.
Deputy capture, image display size is 100x100.
Still very happy with your work. Keep going.
Thank you.


when you render a large image size, 8000x2181pixels in this case, the information window of the process is very large and hidden part of the image, and in my case I need to see what hidden to evaluate the process. In previous versions this did not happen, the information window always appear at the same size, small in comparison to this, regardless of size rendered image.
Deputy capture, image display size is 100x100.
Still very happy with your work. Keep going.
Thank you.


Octane for Cinema 4D v.3.04.3
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Mac Pro 4.1, Mavericks 10.9.5 - 48GB RAM - 512GB SSDD (2X256GB RAID 0)
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I changed that for giving bigger texts as big as resolution. My purpose was to give more readibility for standard zoom levels of picture viewer with big res images not at %100 zoom. Because it's being very small on big res and zoom out. I think we can't make happy everybody at same time.weegee wrote:Hello everyone,
when you render a large image size, 8000x2181pixels in this case, the information window of the process is very large and hidden part of the image, and in my case I need to see what hidden to evaluate the process. In previous versions this did not happen, the information window always appear at the same size, small in comparison to this, regardless of size rendered image.
Deputy capture, image display size is 100x100.
Still very happy with your work. Keep going.
Thank you.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
or adding an option for that?miohn wrote:Hi Ahmet,
I agree with weegee!
The info-bar is way too big and the renderresult is more important to me.
Possible to leave this as it was before?
thanks
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw