VRED Design is a standalone Renderer that costs 10.000 €.
If you compare both, there are a few things Octane is missing in terms of functionality, but those are little things. The core of Octane is rock solid and provides quality and speed. If the developers would realise that there is a high potential in this high end automotive viz market then the Standalone would transfer in a much more powerful tool within a short amount of time. Those missing features are Gizmos, Keyframes, Graph-Editore, More Import /Exports File-Formats, Variants and Variant Sets and Switches and Normal/Geometry Editing to name a view.
Manipulator Gizmo in 3.x?
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- Jolbertoquini
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First need compete with.. roundcorners and CAD data ! VRED support all or maybe add the feature ONSHAPE https://www.onshape.com/ as Maxwell render to support cad files...Refracty wrote:It makes much sense to have Gizmos. But also consider a keyable animation system and variants / variant sets.
Then Octane can compete with high end viz tools like VRED with ease.
https://www.youtube.com/watch?v=N1Mt6mZO2yM
https://www.youtube.com/watch?v=k_AWWsjR_f4
This would be a game change on visualization...then we definitely spend less money on production and give more to invest on Octane.
Octane Render for Maya.
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With OctaneEngine, we are going to expose the low level Octane API over HTTP to web pages and sites for new web based Octane powered services (both locally and on the cloud).Jolbertoquini wrote:First need compete with.. roundcorners and CAD data ! VRED support all or maybe add the feature ONSHAPE https://www.onshape.com/ as Maxwell render to support cad files...Refracty wrote:It makes much sense to have Gizmos. But also consider a keyable animation system and variants / variant sets.
Then Octane can compete with high end viz tools like VRED with ease.
https://www.youtube.com/watch?v=N1Mt6mZO2yM
https://www.youtube.com/watch?v=k_AWWsjR_f4
This would be a game change on visualization...then we definitely spend less money on production and give more to invest on Octane.
We are rebuilding the entire standalone in HTML5 as a first step to testing this system, but anything we or the community wants to add via HTML5 widgets or even totally new takes on UX front ends will be much easier to ingest.
- Jolbertoquini
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wow... so would be a possibility to have a work with Onshape to???Goldorak wrote: anything we or the community wants to add via HTML5 widgets or even totally new takes on UX front ends will be much easier to ingest.

I'm seriously looking on this Onshape, because is some cases client want security in they files right so this is really interesting.
Octane Render for Maya.
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https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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- Seekerfinder
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+1Jolbertoquini wrote:wow... so would be a possibility to have a work with Onshape to???Goldorak wrote: anything we or the community wants to add via HTML5 widgets or even totally new takes on UX front ends will be much easier to ingest.![]()
I'm seriously looking on this Onshape, because is some cases client want security in they files right so this is really interesting.
They have Keyshot right now but Octane in Onshape would be awesome.
Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Offering OctaneEngine API as a web service for offline/live rendering (from your own network or cloud) opens up a lot of possibilities. We hope to see it adopted in every browser or cloud based art pipeline, just like our current plug-ins do for desktop apps .Seekerfinder wrote:+1Jolbertoquini wrote:wow... so would be a possibility to have a work with Onshape to???Goldorak wrote: anything we or the community wants to add via HTML5 widgets or even totally new takes on UX front ends will be much easier to ingest.![]()
I'm seriously looking on this Onshape, because is some cases client want security in they files right so this is really interesting.
They have Keyshot right now but Octane in Onshape would be awesome.
Seeker
As I understand it ...Goldorak wrote: Offering OctaneEngine API as a web service for offline/live rendering (from your own network or cloud) opens up a lot of possibilities. We hope to see it adopted in every browser or cloud based art pipeline, just like our current plug-ins do for desktop apps .

The gizmo feature is available only if a programmer decides to offer all these need the free tools through API?
We are building our own through this API, but expect others can extend it even further.Syd_86 wrote:As I understand it ...Goldorak wrote: Offering OctaneEngine API as a web service for offline/live rendering (from your own network or cloud) opens up a lot of possibilities. We hope to see it adopted in every browser or cloud based art pipeline, just like our current plug-ins do for desktop apps .![]()
The gizmo feature is available only if a programmer decides to offer all these need the free tools through API?