OctaneRender™ 3.0 for LightWave™ - Alpha build 3.00.0.1

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

OlaHaldor
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Hooooooly crap. That's with the current version of TFD?! Can't wait to give it a shot!
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dereksdigital
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Well let me just add to the chorus and say "Very excited!!!" :D

TFD and Octane, together at last... Great work Juanjo! I really wasn't expecting Octane to be able to use the TFD cache files but this is great news
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FrankPooleFloating
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Juanjo, I really thought we would have seen a 3.00.0.3 plug by now... I'm starting to wonder if you are actually waiting on something from Newtek, rather than Otoy...

Please wink if this is the case. ;)
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juanjgon
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I am waiting for a new build of TDF that is needed to full support the Octane plugin, but anyway next week I will release a new build ;)

-Juanjo
pigsy1024
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Juanjo, do you think next weeks version include the (semi) unlimited poly-count?
Oh and as a general question, will the ThinLens Camera be getting a proper 'f-stop' input at some point? As opposed to the current 'aperture' input? It would be nice to be able to set DOF & bokeh to match their real world counterparts using the correct numbers, rather than just tweaking it by eye.
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juanjgon
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Yes, the (semi) unlimited poly-count is an alpha 3 feature and will be included in the next build.

I will check the f-stop feature. Standalone has this settings in the camera node, but I need to think about how to integrate them with the LW camera, and anyway I am not sure if they are really useful for your workflow.

-Juanjo
mdharrington
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Juan....is sub-grid detail going to be implemented in the rendering of TFD...is it even possible?

Thanks
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juanjgon
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Nope, sub-grid detail (that I think that is something like a procedural texture over the volume) is a feature that must be supported by Octane before use it the plugins. Anyway TFD doesn't export this information in it's volume API, it is a shading effect AFAIK.

-Juanjo
mdharrington
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juanjgon wrote:Nope, sub-grid detail (that I think that is something like a procedural texture over the volume) is a feature that must be supported by Octane before use it the plugins. Anyway TFD doesn't export this information in it's volume API, it is a shading effect AFAIK.

-Juanjo

I was afraid of that....oh well... just have to up-rez
Great work implementing TFD support in the first place :)

AFAIK sub-grid detail is slightly more than a shading effect. I think sub grid detail is actual volume...just manipulated by procedural noise and the velocity cache.
But of course...the volume would have to be effected before Octane see's it....so a little out of scope of the plugin
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jang2235
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When is the next Build Version?

I'm Titan X 19M over Triangles Testing.
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