Spyrogif

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Flope
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Joined: Wed Apr 01, 2015 10:19 pm

Amazing!
blobbybarack
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blobbybarack
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Posts: 250
Joined: Sun Feb 03, 2013 9:11 pm
Location: Paris
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tchoa
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Joined: Thu Jul 01, 2010 12:33 pm
Location: Montpellier

Great!
Nice 'small' pieces of art.
Keep up he fine work!
Win XP x64 | Q6600 2.40GHz | 8Go | GTX470 1.28Go // Win 7 x64 | I7 Q740 1.73Ghz | 6Go | GTX460m 1.5Go
blobbybarack
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Phil_RA
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Posts: 75
Joined: Fri Jul 25, 2014 2:30 am

Great stuff, I don't have the patience to make animations, but now I think I have to!
fatrobotsneedlove
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Posts: 161
Joined: Sun Sep 21, 2014 7:06 am

very cool!

a little off topic, but how did you loop those tree animations?
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
blobbybarack
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Joined: Sun Feb 03, 2013 9:11 pm
Location: Paris
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how did you loop those tree animations
modeling>simulate the three >blend shape the cached animation with the same animation with a time offset.

example :
with 200 frames simulated
for 99 looped frames

start the first blendshape input at frame 100
start the second blendshape input at frame 50

blend shape at time 0 to 50 : full input 1
Blend input 2 from time 50 to 100

Looped.

Works great with smoke, fire, clouds, tree...
vudumotion
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Posts: 92
Joined: Thu Jul 10, 2014 2:44 pm

Awesomeness!
Dual Intel Xeon E5-2697 v4, 128gb of ram, 4x 1080Ti Hybrid + TITAN X
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fatrobotsneedlove
Licensed Customer
Posts: 161
Joined: Sun Sep 21, 2014 7:06 am

@bobbybarack very clever, thank you!
4x 2080ti hybrids, 4x 980ti Hyrbids. C4D, Houdini.
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