Below are links to a test version of the plugin for Octane 1.21.1.
This version contains the change to increase the Material Name length from 50 to 100 characters.
This means .pla and .pln files saved with this version cannot be opened with previous version of the plugin. So pls make backups of any pla/pln files prior to opening with this version of the plugin.
For the first week, pls do not use this version of the plugin in production - consider it for testing only.
2.21.1.38
- Compiled with Octane 2.21.1
- Added an information message when an ArchiCAD Surface name is > 30 characters. These names must be 30 characters or less.
- Maximum scatter transforms have been increase to 1,000,000
- Added "Cube Map" project type to the Spherical Camera
- Added Out-of-Core Textures options to the Configuration window - where texturemaps can now be stored in CPU/Motherboard RAM if graphic card VRAM is full. Enabling this sets the RAM limit to your total RAM amount.
- Added Light Passes (you can now assign a Light Pass to each Emitter, and then view each light pass as a Render Pass). See
http://render.otoy.com/manuals/Poser/?page_id=369 for details.
- Added additional GDL Parameter for proxy setups (OctaneProxy_FaceCamera), which sets the Face Camera checkbox
- Added option to import a proxy from an Octane Standalone OCS or ORBX files. The ORBX/OCS file must have one single disconnected Mesh node in order for the import to work. Materials for imported OCS/ORBX files cannot be edited in the plugin - they need to be edited in Octane Standalone
- Fixed critical issue where "Save All Scene Materials To Defaults" was saving an invalid rendertarget which would crash ArchiCAD when next loaded
Download the plugin from the following links:
[EDIT: Download links removed due to a bug. I will post new links in the next 24hrs]
Paul