Show & Tell (V2.0) Public sharing thread for C&Cs..

Carrara (Integrated Plugin developed by Sighman)
SciFiFunk
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Ah good. This will come in most handy. Nice one. :)
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orion_uk
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HF CountryLane test, I am currently running a camera blur anim sequence and its looking great so far :D
Maxed out 2x1 660ti cards..(2GB each)..
Maxed out 2x1 660ti cards..(2GB each)..
200 MaxSamples..
The trick to loading this scene is by unflattening the fir trees. The 'leaves' of a fir tree consists of hundreds of needles that have to be scattered over the tree. Flattening a fir tree (as is) makes the mesh too big to fit into GPU memory. Simply select each fir tree (there are only 3 in this scene), go to the Effects tab and uncheck the Flatten option. Needless to say that you cannot scatter the fir tree but, fortunately, this scene does not try to.
Thanks for the tips Sighman ;)
Attachments
Test-1-500 MaxSamples..
Test-1-500 MaxSamples..
Last edited by orion_uk on Mon Sep 22, 2014 11:30 pm, edited 5 times in total.
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orion_uk
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Sighman wrote:Making progress on movie textures...

The AVI was rendered using Carrara Native. The AVI was used as a texture for the planes which was then rendered as an animation in the plugin. The image sequence was then converted to an .mp4 using Photoshop.
Fantastic news Sighman, thank you and well done ;)
:D
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orion_uk
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Lost some of the quallity while compressing enough to upload here but not too shabby!..
The Final HD version (same as the still above) will prob end up on my youtube channel at some point ;)
Attachments
HF_CountryLane_Autumn.m4v
MB Test_Need to add car..
(6.42 MiB) Downloaded 8893 times
http://www.Neil-Isted.com
Intel i7 870/2.93 GHz
RAM 16GB
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Tugpsx
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@orion_uk. wow that turned out great. Not sure what you have in mind but I would continue the journey of the "pilot" over to a small pool or puddle of water to reveal a bumble bee's reflection.
That's a very good flight path, are you using flocking to create these or are they by hand.
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orion_uk
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Tugpsx wrote:@orion_uk. wow that turned out great. Not sure what you have in mind but I would continue the journey of the "pilot" over to a small pool or puddle of water to reveal a bumble bee's reflection.
That's a very good flight path, are you using flocking to create these or are they by hand.

Thanks Tug ;)

I like the bee idea and am looking at incorperating that (but I have already seen that kind of thing done on youtube though) I may mix it up a bit, who knows..
You set my mind running with that one :P

Regarding the flight path, purely by hand I am afraid :)

Sighman (well, anyone who wants to confirm/disprove!)..

Have you noticed an issue with needing to press manual reload if you want LRVP to update after changing/toggling VISIBLE in General tab?
http://www.Neil-Isted.com
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Sighman
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orion_uk wrote: Sighman (well, anyone who wants to confirm/disprove!)..

Have you noticed an issue with needing to press manual reload if you want LRVP to update after changing/toggling VISIBLE in General tab?
I have made some changes in that area. I did not confirm that toggling 'visibility' is still working. I'll make sure it's fixed in the next update.
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orion_uk
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OK, Thanks for getting back to me Sighman ;)
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dustrider
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It's been so quite here lately, I thought I'd "revive" this thread and post an image in case there are some others here (like me) that don't feel quite up to posting in the official Octane Gallery.

This is one a did last month. everything except for the sig, and a minor adjustment to levels, was done in Octane (including the spell ball). Please click on the image to get the full resolution piture. The textures on the Battle Kimono are quite impressive.

Image Title:
Now...what should I do with this...
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Mage Tower2.jpg
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wendyluvscatz
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some of my renders, I substitued Howie Farkes Carrara trees with transmapped mesh ones by Merlin, Faveral and others as the Carrara ones used too much RAM on my system


Win 10 64-bit CPU Ryzen 3 3600g 32GB RAM graphics RTX2080Ti
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