I keep forgetting, since I'm not a plugin developer, that an application's feature is only as accessible as their API allows it to be. I'll put in a feature request to MODO.face_off wrote:Octane 2.0's hair implementation is a vertex strand renderer. So any lines, arcs, curves, etc can be rendered. Modo's fur shaders needs to be baked to vertex strands (Cylinders) in order to be rendered.It has to be baked down?
EDIT: More than happy to enhance the plugin to accept hair strand data from the Modo Fur Shader if the Modo API is enhanced to provide this data.
Paul
Modo Plugin Roadmap
Moderator: face_off
Displacement mapping sample below. It needs a 16 bit displacement map (as used in this sample) to get a nice smooth effect.
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Random Color Texture done - pls see below.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
whoa, the displacement looks sweet!face_off wrote:Displacement mapping sample below. It needs a 16 bit displacement map (as used in this sample) to get a nice smooth effect.
i7 2600k + nVidia TITAN black
https://www.behance.net/Auror
https://www.behance.net/Auror
Hi
A quick update.....
The Octane 2.0 version of the plugin is virtually complete - with only a couple of issues to resolve.
The Octane 1.5 version of the plugin appears at this stage to be quite robust (awaiting Modo801 SP1 to resolve the "Scene Close" crash).
Unless people think strongly otherwise, I believe the 1.5 version of the plugin is ready to come out of beta (date to be determined). If you think there are functions missing or bugs that have not been addressed, pls let me know. As per the msg at the top of this thread, there are still a lot of features to add to the plugin - but this can be done on the full (non-beta) version.
And a question for people....for Viewport navigation, you will click a button and then drag the mouse in the Octane Viewport to move the Octane camera (using controls similar to the Modo Preview window navigation controls). Do you want
a) The Modo camera continually tracks the Octane camera in this mode, or
b) The Modo camera does not track the Octane camera in this mode, or
c) The Modo camera does not track the Octane camera in this mode, but when you exit Viewport Navigation the Modo camera is set to the final position of the Octane camera.
I am unsure if Viewport Navigation will be able to be implemented no OS X.
Paul
A quick update.....
The Octane 2.0 version of the plugin is virtually complete - with only a couple of issues to resolve.
The Octane 1.5 version of the plugin appears at this stage to be quite robust (awaiting Modo801 SP1 to resolve the "Scene Close" crash).
Unless people think strongly otherwise, I believe the 1.5 version of the plugin is ready to come out of beta (date to be determined). If you think there are functions missing or bugs that have not been addressed, pls let me know. As per the msg at the top of this thread, there are still a lot of features to add to the plugin - but this can be done on the full (non-beta) version.
And a question for people....for Viewport navigation, you will click a button and then drag the mouse in the Octane Viewport to move the Octane camera (using controls similar to the Modo Preview window navigation controls). Do you want
a) The Modo camera continually tracks the Octane camera in this mode, or
b) The Modo camera does not track the Octane camera in this mode, or
c) The Modo camera does not track the Octane camera in this mode, but when you exit Viewport Navigation the Modo camera is set to the final position of the Octane camera.
I am unsure if Viewport Navigation will be able to be implemented no OS X.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I just have to say, amazing work and that it looks so damn sexy ! cant wait to try out 2.0 !
I would like the modo camera to track the octane camera. I don't mind if it uses some kind of delayed approach (eg only update the modo camera when you mouse up)face_off wrote: And a question for people....for Viewport navigation, you will click a button and then drag the mouse in the Octane Viewport to move the Octane camera (using controls similar to the Modo Preview window navigation controls). Do you want
a) The Modo camera continually tracks the Octane camera in this mode, or
b) The Modo camera does not track the Octane camera in this mode, or
c) The Modo camera does not track the Octane camera in this mode, but when you exit Viewport Navigation the Modo camera is set to the final position of the Octane camera.
Paul
Win10 Pro / Ryzen 5950X / 128GB / RTX 4090 / MODO
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
"I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live" - Jesus Christ
On OS X, the Viewport Navigation will be happening on a Cocoa window, which is not a child window of Modo, so I am expecting some challenges.I, too, would like the MODO camera to track the Octane camera. I don't recall though, what is the hangup with viewport navigation in OSX? The native MODO preview has it.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Gotcha. Any word from The Foundry on adding the functionality to MODOs API so that Octane Preview could run in a native card/form viewport?face_off wrote:On OS X, the Viewport Navigation will be happening on a Cocoa window, which is not a child window of Modo, so I am expecting some challenges.I, too, would like the MODO camera to track the Octane camera. I don't recall though, what is the hangup with viewport navigation in OSX? The native MODO preview has it.
Paul