OctaneRender™ Standalone 1.32

A forum where development builds are posted for testing by the community.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
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abstrax
OctaneRender Team
Posts: 5506
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

smicha wrote:
roeland wrote:If you select the environment, does Octane show a resolution and image type below the file name?

--
Roeland
It says:

19179x9860 pixels, 96 bpp RGB HDR, 3037804 KB
We found the issue: A safety check in the shader system was overflowing (it's a fairly large image) and because of that, the HDR image got never uploaded to the GPUs. It will be fixed with the next version.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

You guys are the best!!!!

Thanks loads for adding the extra decimal places! Awesome!
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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smicha
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Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

abstrax wrote:
smicha wrote:
roeland wrote:If you select the environment, does Octane show a resolution and image type below the file name?

--
Roeland
It says:

19179x9860 pixels, 96 bpp RGB HDR, 3037804 KB
We found the issue: A safety check in the shader system was overflowing (it's a fairly large image) and because of that, the HDR image got never uploaded to the GPUs. It will be fixed with the next version.

Thank you Marcus!
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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MB
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Joined: Tue Jan 15, 2013 3:41 am
Location: Washington, D.C.
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To whom it may concern;

Is it in anyway possible to combine an texture hdr lighting effect with the sun in a daylighting environment.

I can not figure out how to rotate an hdr image around the virticle axis, it was quite easy in v1.2, could yo9u point me in the right direction.

thx

Mark
Windows 11, 2x Intel I9, 64GB Ram, 2x GTX 1080 TI, 1 x RTX 380 TI, Oculus Quest 2
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face_off
Octane Plugin Developer
Posts: 15693
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I can not figure out how to rotate an hdr image around the virticle axis, it was quite easy in v1.2, could yo9u point me in the right direction.
Mark - switch the projection of the texture environment image to Spherical, and rotate via the Y axis on the Sphere Transformation slider.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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