Mozilla and OTOY partner on ORBX.js for HTML5 video

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abreukers
OctaneRender Team
Posts: 498
Joined: Thu Aug 18, 2011 12:28 am

Hi everyone, thank you for the posts here, all comments welcome. If you have questions about LightStage, Brigade, WebCL and ORBX, it's best to send them to [email protected]
i72630QM @ 2.00GHz | 6GB RAM | 2GB GeForce GT 540M | Win7 64bit
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j7th
Licensed Customer
Posts: 124
Joined: Thu May 20, 2010 7:22 pm

Any news about ORBX.js? Where we can download it? Thank you in advance.
Win 7 x64 | GTX560Ti | Core i7 960 3.2GHz | 24GB RAM
PeterCGS
Licensed Customer
Posts: 437
Joined: Tue Apr 13, 2010 2:36 pm

I've mailed [email protected] a long time ago, but still not a single sign of you guys even receiving the mail. I would love to get some information soon. :roll:
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
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Goldorak
OctaneRender Team
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm
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Hi Peter,

Sorry to not respond sooner on this. We've been heads down on development. As you noticed, ORBX is now shipping inside Autodesk remote for PC and iOS. ORBX.js (for HTML5) is coming along very nicely and should be in developers and users hands before the end of the year. We're currently validating IE11, and once that is done, we'll be able to confirm full support on all 5 major browsers, which is a key milestone prior to release. There will be documentation and developer resources on the release of ORBX.js to developers. It is meant to be simple to use with minimal if any setup required to get it up and running for an app, live video or game.

Thank you for your patience.
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