Octane Dirt

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gabrielefx
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Karba wrote:
kavorka wrote:is this a feature for individual materials?
I ask because it looks like it is being applied to the floor in the shadows.
That is just a texture. You can place it where ever your want. It doesn't depend on shadows.

can we change radius, colr, transparency, mask it with a fractal noise?

apply it on a statue or an ancient column, I would like to see the results.

Thank you
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JulioCayetano
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Thank you very much!! :D
This is an extremely useful tool for architectural visualization. Willing to see more info about this, as if we'll be able to mix two different maps with dirt, I mean the clean and the dirt version of a wall texture for example.
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Karba
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Currently is doesn't have too many parameters
Attachments
OldPaintedMetal.jpg
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Refracty
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simple but efficient :)
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bepeg4d
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i think we will have a lot of fun with this feature :D
thanks for sharing mr. karba :)
ciao beppe
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Karba
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One more parameter
Attachments
DirtLessDragon2.jpg
DirtDragon2.jpg
DirtDragon.jpg
mib2berlin
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Hi Karba, is it possible to use the dirt texture for bump mapping?

Really nice work, cheers, mib.
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JulioCayetano
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Perfect examples...thank you for sharing those images!
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acc24ex
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wow - this looks great.. just finishing a model great for testing it out - was there a mention of a release date sort of?
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Karba
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mib2berlin wrote:Hi Karba, is it possible to use the dirt texture for bump mapping?

Really nice work, cheers, mib.
Not sure how it supposes to work with bump.
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