Hi there.
Anychance to have some feedback please?
I tested again, re-did all installs. It keep on crashing at the rendering moment (when clicking on the mesh node)
If I hide the rendering viewport (set to node inspector for exemple) and click on the mesh, no crash.
If i switch from Node inspector to render viewport, crash.
Some few time with crash report, but most often just crash.
Is it because of the GT120 that is too old?
Thanks for feeback.
regards
corentin aka shtl
shtl wrote:Hi there!
At least ! I could boot octane on my macpro !
For info, it's a 2.26 xeon.
Octane boots under 10.6.4
Just check that Cuda is up to date in system prefs. (3.1.10) Before I reboot my mac and Cuda rings for the update, octane wouldn't boot at all.
And I (only) have a GT 120
So.
Imported obj, added sky and cam, than crash!
very frustrating...
here's the bugreport... hope it's not to bad ! ^^
http://www.pasteall.org/14258
++
EDIT:
I tried with more simple object (simple revolution on a plane), the crash occur when clicking on the mesh node.
macpro 2 x 2.26 Quad-Core Xeon --- 6G ram --- GT120 --- OS X 10.6.4 --- Cinema4d r11.5 AR3+Vray