Octane exporter for C4D version 0.06

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

ribrahomedesign
Licensed Customer
Posts: 415
Joined: Fri Mar 05, 2010 9:32 am

Hi abstrax.
i have a question , would it be possible to render a animation on several octane instances at the same time ,
say octane 1 renders frame 1-100 , octane 2 renders frame 100-200 and so on .
i know we can have as many octane instances open as the graphic card can handle . with rendering animation that would be fantastic .
i tryed it with this exporter version and the 2. instance crashes.
regards
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
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abstrax
OctaneRender Team
Posts: 5508
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

ribrahomedesign wrote:Hi abstrax.
i have a question , would it be possible to render a animation on several octane instances at the same time ,
say octane 1 renders frame 1-100 , octane 2 renders frame 100-200 and so on .
i know we can have as many octane instances open as the graphic card can handle . with rendering animation that would be fantastic .
i tryed it with this exporter version and the 2. instance crashes.
regards
Rico
I will have a look at the crash, but why would you want that?

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
ribrahomedesign
Licensed Customer
Posts: 415
Joined: Fri Mar 05, 2010 9:32 am

hi
thanks for fast replay.
it would make the rendering much faster ,if i can use 3 ore 4 octane instances to render my animation ,it will do
it 3 ore 4 times faster.and at the end i assemble the frames in my vidio editing program
cheers
Rico

BTW the crash happend after i get a runtime error message.
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
User avatar
abstrax
OctaneRender Team
Posts: 5508
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

ribrahomedesign wrote:hi
thanks for fast replay.
it would make the rendering much faster ,if i can use 3 ore 4 octane instances to render my animation ,it will do
it 3 ore 4 times faster.and at the end i assemble the frames in my vidio editing program
cheers
Rico
Not really, if you have two instances of Octane running on the same graphics card, you get only half the samples per second and you have to share the grapics card memory between the two processes. It's exactly the same as if you would let 2 C4Ds render at the same time on your PC. If you have several graphics cards you can combine their use in Octane (Device Manager).
BTW the crash happend after i get a runtime error message.
That means, Octane shows you a runtime error and then crashes, or does C4D crash? Anyway, I sent you a PM. Please have a look in your message box.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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