Octane+Multiscatter
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
I have animated animals for this in my shop: http://shop.pure3d.de/13-animals
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Looks great Karba, is this with Multiscatter and v1.0 beta 3.00b[Test] plugin or a yet to be released version of the Octane plugin
Win7 64 | i7 870 @ 3.2GHZ | GTX 780 3GB | 16GB | Phantom Scatter |
I will make a new release of Octane for 3dsmax soon with MultiScatter support and major bug fixes.Aaaaahole wrote:Looks great Karba, is this with Multiscatter and v1.0 beta 3.00b[Test] plugin or a yet to be released version of the Octane plugin
Hello,
Do you know if there is a équivalement of Multiscatter for cinema 4D?
Thanks,
David
Do you know if there is a équivalement of Multiscatter for cinema 4D?
Thanks,
David
- Elvissuperstar007
- Posts: 2507
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Karba, can you give us some simple video tutorial?
about this scene
from beginning until finish
dont need voice, just show us the video
Thanks
Tony
about this scene

from beginning until finish
dont need voice, just show us the video

Thanks
Tony
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
I'm a forestpack user here. As far as I remember GabrieleFX or what he calls himself on the forum is one too.By the way, How many Forest Pack users we have?
I have no idea how to make Forest Pack support, but if will have a lot users, I can try to do it.
Maybe contacting iToo will be good too.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2