you can reduce the amount of fireflies by making the roughness parameter for the floor glossy material a bit higher...
Radiance
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- cristian.tumiati
- Posts: 45
- Joined: Wed Jan 13, 2010 10:20 am
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thanks....i'm studing the better mode to export obj from C4D to Octane ....in this scene i've mapped all texture...diffuse and spec in c4d and in octane when i've imported this file ....BUMMM...all the tex is in their position.
When i finished it...than i'll make a little videotutorial for the C4D users to explain my better solution to import an obj
Thanks for the suggestions Radiance , and see you soon here
When i finished it...than i'll make a little videotutorial for the C4D users to explain my better solution to import an obj
Thanks for the suggestions Radiance , and see you soon here

win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
- enricocerica
- Posts: 1012
- Joined: Wed Nov 25, 2009 7:32 pm
- Contact:
Hi Cristian,
Nice to see you here
Nice to see you here

Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
- cristian.tumiati
- Posts: 45
- Joined: Wed Jan 13, 2010 10:20 am
- Contact:
Hi Enrico,
Tomorrow i call for another little question.....
.... 
Tomorrow i call for another little question.....


win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram
- WiKKiDWidgets
- Posts: 63
- Joined: Tue Jan 19, 2010 11:11 pm
Bah!!rp181 wrote:Question:
Are we allowed to use freely released models?

Vista 32 (<--EEEW!)| Intel Quad Q6600 2.4Ghz | 4Gb ram | Dual NVidia GTS 250 1Gb (Non-SLi)
lol apparently not.WiKKiDWidgets wrote:Bah!!rp181 wrote:Question:
Are we allowed to use freely released models?
my question is tho, are we going to be judged moreso on modelling ability, or the quality of renders? or both. i'm curious as to what I should devote more time to.
- enricocerica
- Posts: 1012
- Joined: Wed Nov 25, 2009 7:32 pm
- Contact:
Well it is not a modelling challenge, so you can use freely released models but you should mention it and this can be taken into consideration when results will be compared. And by the way if you use free models we expect high value in the composition of course and the image quality.rp181 wrote:Question:
Are we allowed to use freely released models?
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
- cristian.tumiati
- Posts: 45
- Joined: Wed Jan 13, 2010 10:20 am
- Contact:
Little UP in the breack....
10 min with 2048 samples.....



There's a lot of noise but maybe i have a STRENGHT DOF...don't worry this night take a time to reduce dof and sampling more the image.
change of idea....no cook more your render......eat it immediately!!!!!!!!!!
Radiance could you please send your logo for more texturing some material in the scene?......
10 min with 2048 samples.....



There's a lot of noise but maybe i have a STRENGHT DOF...don't worry this night take a time to reduce dof and sampling more the image.

change of idea....no cook more your render......eat it immediately!!!!!!!!!!
Radiance could you please send your logo for more texturing some material in the scene?......

Last edited by cristian.tumiati on Wed Jan 20, 2010 1:17 pm, edited 1 time in total.
win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram