VR camera, export presets. Anything needed to export octane scenes to vr devices.
http://www.nytimes.com/2015/01/29/techn ... g-off.html
"Movie studios and Silicon Valley start-ups are racing to create new types of video experiences for virtual reality — and in some cases, even the cameras they will need to film it."
Which feature do you need the most?
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
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- r-username
- Posts: 217
- Joined: Thu Nov 24, 2011 3:39 pm
We are working on VR output options.
Proper integration with exisitng plugins requires a feature complete render with proper particles and volumetrics
Please, please, please with sugar "Custom Layout" for the Standalone Application
- custom layout option for the standalone application
- alpha channel on mix materials
- emission channel on glossy material
- ptex support
- more layers option (overlay, lighten ...) to mix textures
voto.1979
Windows 8.1 / Octane Standalone Application / GTX Titan Black 6GB + GTX 970 / Intel Core i7-4930K CPU @ 3.40GHZ (6 Core / 12 Threads) / LG 34UC87
Windows 8.1 / Octane Standalone Application / GTX Titan Black 6GB + GTX 970 / Intel Core i7-4930K CPU @ 3.40GHZ (6 Core / 12 Threads) / LG 34UC87
For interior renders we need something like corona or vray lightcache..
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
what does lightcache do? is it something like highlight compression?
Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
I don't know if it's been mentioned before, but it'd be great to have some more detailed iris aperture options, for when depth of field is enabled.
I really love DOF in octane, and use it loads! It'd be great if we could use different shape apertures, at different aspect ratios, for different bokeh effects, like some people might be used to doing with Frischluft DOF.
Thanks for the great software, guys!
I really love DOF in octane, and use it loads! It'd be great if we could use different shape apertures, at different aspect ratios, for different bokeh effects, like some people might be used to doing with Frischluft DOF.
Thanks for the great software, guys!
Win 8.1 / i7 4930k / 2 x GTX Titan / Cinema 4d
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
FBX support, please.