So that such questions did not appear, it was necessary on the first page to indicate the current limitation for video cards of the 3x series.
The whole forum is littered with such questions
Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
Moderators: ChrisHekman, aoktar
- RobertoFauceglia
- Posts: 2
- Joined: Sat Dec 22, 2018 7:29 pm
Understandably but its still something that works in engine. Max and Maya had the RC candidate already for awhile, while C4D users not only dont have denoiser working but it freezes the system if you forget to turn it off during the final render. It wasnt even stated that the 3000 series cards are not supported on the plugin page at release, how is this acceptable for a commercial render engine.Goldorak wrote:
To confirm - we don't use the Optix denoiser in any way - our Spectral AI denoiser is completely custom built by us for Octane (for much higher quality), and depends on NVIDIA CuDNN (which NVIDIA initially broke with Ampere, but didn't fix until month later which is why we are only now able to get ampere support working with 2020.2).on MacOS we have the AI Denoiser working with Metal/AVX2 on Intel/AMD/Apple hardware.
This is not an estimable state by developers. It happened while we're in a big update and needs serious revisions. Plugin's many parts are affected by new OCIO workflow and trying to change these and prepare a build. I cannot make a release before complete all. Also next build will not be production ready, needs to be tested.RobertoFauceglia wrote:Understandably but its still something that works in engine. Max and Maya had the RC candidate already for awhile, while C4D users not only dont have denoiser working but it freezes the system if you forget to turn it off during the final render. It wasnt even stated that the 3000 series cards are not supported on the plugin page at release, how is this acceptable for a commercial render engine.Goldorak wrote:
To confirm - we don't use the Optix denoiser in any way - our Spectral AI denoiser is completely custom built by us for Octane (for much higher quality), and depends on NVIDIA CuDNN (which NVIDIA initially broke with Ampere, but didn't fix until month later which is why we are only now able to get ampere support working with 2020.2).on MacOS we have the AI Denoiser working with Metal/AVX2 on Intel/AMD/Apple hardware.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
The issue with denoiser not working with Nvidia 30x series. It looks like poor planning from OTOY. Months ago when the Nvidia fixed CuDNN library. The focus for OTOY should have being in releasing a 2020.1.6 bug fix update for the Nvidia 30x series. This way the plugin developers could have done a quick update for everyone.
Instead having to wait months for the big refactor that 2020.2 release required from all the plugin developers just to get the bug fix for Nvidia 30x series.
This is no way Aoktar fault which has always done a great job.
Instead having to wait months for the big refactor that 2020.2 release required from all the plugin developers just to get the bug fix for Nvidia 30x series.
This is no way Aoktar fault which has always done a great job.
Please, bring this back! this is critical for me. I was going insane trying to find where it went just to find out it's not there anymore. How is a professional supposed to check PRB Values now?AWOLism wrote:Hi Aoktar!aoktar wrote:I've completely removed this feature. I may bring back with a different way if you used to it and wish back.bassruettler wrote:Hi, i like the new zoom feature.
However, this seems to have replaced the gizmo where you could zoom in on an area and get a color value read-out.
Is that gone for good now or has that moved to another shortcut?
Thanks
I just wanted to add that I also really miss the color value measurement. It would be great if that could be brought back in some way, as I used it all the time when doing color critical work.
Thanks in advance!
/ Andreas