Perhaps you problem is related to the lights sampling parameter of each light source. Try to set a bigger value in the small lights, or a smaller value in your sun light source to see what happens ... the new light that you add as your sun is getting a lot of importance in the scene and it catch a lot of the light samples.FrankPooleFloating wrote:Maybe a bug?... When I replace daylight+hdri with just hdri env txtr and an Octane light as my sun (dusk/low), my little emitters around my patio (20 total - 2 inches square each) stop working and I get a TON of FFs in the area that emitters are. As soon as I turn off Octane light (sun), the emitters work again... Huh?Sorry I can't post image this time. Has anyone else had a similar problem? These emitters do work with daylight+hdri, but I have been finding lately that I like hdri and Octane lights (sun) way better. Even though I was one of the bunch who were begging for daylight+hdri, I am just not crazy in love with it like I thought I would...
This is with PT kernel - Diffuse 12 - Glossy 24 and everything else default, including RE, GI Clamp etc. Sun is about 400' back and is scaled at 5.2. Tried disc, quad, black body and lw color... to no avail.
-Juanjo