Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020
Moderators: ChrisHekman, aoktar
Updated the first page with OctaneX-PR6 for Catalina Macos build links. I keep them under this topic because it's based on the 2020.1.5 plugin structure.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Any ETA on denoise working with Ampere cards?
Ryzen 5950x - 2X RTX 3090 - 128GB RAM
Windows 11
Windows 11
- eyeonestudio
- Posts: 329
- Joined: Fri Oct 18, 2013 5:49 pm
- Location: Seoul, South Korea
- Contact:
cannon126 wrote:Any ETA on denoise working with Ampere cards?
We need a Denoiser. The 30xx was released in September and is now approaching 2021. We need a Denoiser. 2020.2.RC4 looks stable.

C4D R2025 / Win11 / AMD TR WX Series / 256Gb RAM / RTX3090 / 100GbE
i would like to post this to get some feedback and awareness about one issue i encountered recently which caused lots of crashes and a time consuming scene debugging session.
i was getting some difficult to track down but repeatable crashes with C4D R21 and this (but also previuos) version of the plugin. here's the story: i'm working on a very complex archviz scene and tried to reorganize the scene recently. to keep things clean and safe, i used a few "protection" and "interaction" tags and regrouped lots of elements in the scene with null groups to make everything easier to handle. after i reorganized the scene, i had a lot of crashes when starting to use using live viewer and also when rendering to picture viewer. sometimes immediately, sometimes after a while and when interacting with the live viewer.
i tracked it down mostly to the tags. after removing them i didn't get almost no more crashes.
is this a known problem? are there any known issues when using these tags and/or grouping or nested grouping in c4d - octane scenes?
cheers markus
i was getting some difficult to track down but repeatable crashes with C4D R21 and this (but also previuos) version of the plugin. here's the story: i'm working on a very complex archviz scene and tried to reorganize the scene recently. to keep things clean and safe, i used a few "protection" and "interaction" tags and regrouped lots of elements in the scene with null groups to make everything easier to handle. after i reorganized the scene, i had a lot of crashes when starting to use using live viewer and also when rendering to picture viewer. sometimes immediately, sometimes after a while and when interacting with the live viewer.
i tracked it down mostly to the tags. after removing them i didn't get almost no more crashes.
is this a known problem? are there any known issues when using these tags and/or grouping or nested grouping in c4d - octane scenes?
cheers markus
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
3dworks wrote:i would like to post this to get some feedback and awareness about one issue i encountered recently which caused lots of crashes and a time consuming scene debugging session.
i was getting some difficult to track down but repeatable crashes with C4D R21 and this (but also previuos) version of the plugin. here's the story: i'm working on a very complex archviz scene and tried to reorganize the scene recently. to keep things clean and safe, i used a few "protection" and "interaction" tags and regrouped lots of elements in the scene with null groups to make everything easier to handle. after i reorganized the scene, i had a lot of crashes when starting to use using live viewer and also when rendering to picture viewer. sometimes immediately, sometimes after a while and when interacting with the live viewer.
i tracked it down mostly to the tags. after removing them i didn't get almost no more crashes.
is this a known problem? are there any known issues when using these tags and/or grouping or nested grouping in c4d - octane scenes?
cheers markus
I thought it was just me. Hopefully get some feedback from the team.
- Antoncromas
- Posts: 43
- Joined: Fri Oct 05, 2018 3:53 pm
SSShhhhhh, dont bother the devs, they are super busy bringing octane to firefox or chrome or any other useless app before addressing the bugs for the current users. . .eyeonestudio wrote:cannon126 wrote:Any ETA on denoise working with Ampere cards?
We need a Denoiser. The 30xx was released in September and is now approaching 2021. We need a Denoiser. 2020.2.RC4 looks stable.
I'm working on 2020.2-RC4 sdk. There's a lot of things to be adapted for new OCIO workflow. Takes time!Antoncromas wrote:SSShhhhhh, dont bother the devs, they are super busy bringing octane to firefox or chrome or any other useless app before addressing the bugs for the current users. . .
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Take your time, Aoktar! Better do it slow and right than fast and full of bugs!aoktar wrote:I'm working on 2020.2-RC4 sdk. There's a lot of things to be adapted for new OCIO workflow. Takes time!Antoncromas wrote:SSShhhhhh, dont bother the devs, they are super busy bringing octane to firefox or chrome or any other useless app before addressing the bugs for the current users. . .
Besides... this forum section addresses only C4D plugin develpment, not Octane for Firefox or google...
Cheers!
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
So that such questions did not appear, it was necessary on the first page to indicate the current limitation for video cards of the 3x series.
The whole forum is littered with such questions
The whole forum is littered with such questions
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
- RobertoFauceglia
- Posts: 2
- Joined: Sat Dec 22, 2018 7:29 pm
Understandably but its still something that works in engine. Max and Maya had the RC candidate already for awhile, while C4D users not only dont have denoiser working but it freezes the system if you forget to turn it off during the final render. It wasnt even stated that the 3000 series cards are not supported on the plugin page at release, how is this acceptable for a commercial render engine.Goldorak wrote:
To confirm - we don't use the Optix denoiser in any way - our Spectral AI denoiser is completely custom built by us for Octane (for much higher quality), and depends on NVIDIA CuDNN (which NVIDIA initially broke with Ampere, but didn't fix until month later which is why we are only now able to get ampere support working with 2020.2).on MacOS we have the AI Denoiser working with Metal/AVX2 on Intel/AMD/Apple hardware.