What is the planning of the "Vertex Map"?

Moderators: ChrisHekman, aoktar
I'm planning everything but these are highly dependant to renderer capabilities. Haven't heard any info about vertexmaps since some time.eyeonestudio wrote:Thanks for R5...
Is the planning of the "Vertex Map"?
What do you mean? Do you have any better info with exact explanations rather than nonliteral WORDS?aggiechase37 wrote:Here's hoping this update will alleviate some crashes. Last version was crash-tastic.
Do you have crashes or not? Btw i'm aware of forgotten slaves but it's not about plugin. Abstrax will try to fix it. Also i can add some codes to remember latest selections for LV. Also i'm thinking to add an assignment box in PV.zoppo wrote:I had no more crashes with 03.2-R4 and R5 than before.
But I have a problem with 03.2-R5 and now with 03.3-R1 again:
Every time I open C4D and then a scene that was saved with network rendering enabled, Octane disables network rendering:
After enabling it and binding the clients network rendering works until I close and reopen C4D. Then I have to enable and bind them again.
Ok but I wish to know details. How can we fix if nobody report thus?zoppo wrote:Well, it sometimes crashes but not often. I am not complaining about the stability.
But it would be nice if those forgotten client thing could be fixed.