Thanks for the update and timeframe, that helps!aoktar wrote:I have a problem to compile it for R19, I'll make a release when I sort that. Matter of days.sdanaher wrote:No doubt a question you hate Ahmet and I don't normally ask, but do you have an ETA on the plugin with OSX compatibility now that RC1.2* has it? Are we talking days or weeks?
EDIT: I mean RC2
Version 3.08-RC1.1
Moderators: ChrisHekman, aoktar
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
Hi.
Are we still getting a stable version of 3.08 or is everything moving forward to V4 now?
Still got network render issues with 3.08RC1.
LV sees my slave cards but doesn't use them (says 0/2 instead of 2/2).
Seems OK when rendering in Picture Viewer and via the Render Queue.
Are we still getting a stable version of 3.08 or is everything moving forward to V4 now?
Still got network render issues with 3.08RC1.
LV sees my slave cards but doesn't use them (says 0/2 instead of 2/2).
Seems OK when rendering in Picture Viewer and via the Render Queue.
Teddi wrote:Hi.
Are we still getting a stable version of 3.08 or is everything moving forward to V4 now?
Still got network render issues with 3.08RC1.
LV sees my slave cards but doesn't use them (says 0/2 instead of 2/2).
Seems OK when rendering in Picture Viewer and via the Render Queue.
I'm sure 3.08 will be finalized. V4 won't be production ready for months. My opinion anyway.
Anyone using 3.08-RC1.1 in production? How stable it is currently?
Is there some estimated date for final release?
Is there some estimated date for final release?
For ETAs read the thread in the development build forum.tomsvfx wrote:Anyone using 3.08-RC1.1 in production? How stable it is currently?
Is there some estimated date for final release?
C4D 2025 | Win10
Thanks Zoppo! Found it here
viewtopic.php?f=33&t=66007
For anyone else, who are looking for the answer:
viewtopic.php?f=33&t=66007
For anyone else, who are looking for the answer:
abstrax wrote:If no major issues are found with this build, we will release the stable version by the end of the week or beginning of next week.
So, it looks like I finally solved my bosd with the x99 ws-e with my 4 x GTX780 on my end.
I was originally using 1 display port cable for each monitor, displaying @4K 60Hz, each cable connected to 1 different card.
I've now connected both monitors through HDMI + DP to HDMI, on one card only, displaying @2K 60 hz, and everything is running smoothly with the latest NVIDIA driver. I did tests with benchmarks, octane 4, rendering heavy scenes, iray within substance painter, zbrush, etc, all stable.
Curious to see if this would solve the issue for other people, let me know.
I was originally using 1 display port cable for each monitor, displaying @4K 60Hz, each cable connected to 1 different card.
I've now connected both monitors through HDMI + DP to HDMI, on one card only, displaying @2K 60 hz, and everything is running smoothly with the latest NVIDIA driver. I did tests with benchmarks, octane 4, rendering heavy scenes, iray within substance painter, zbrush, etc, all stable.
Curious to see if this would solve the issue for other people, let me know.
Win 8.1 64 | Geforce GTX780 x 4 | i7 5960X | 64GB