Hey everyone, I've got a question.
Am I missing something here?
As far as I know, this isn't how materials in PBR methods are supposed to behave... or is it? Speculars don't invert just because the diffuse inverts, right?
Version 3.04.5-R2 (05.12.2016)-Previous stable
Moderators: ChrisHekman, aoktar
Windows 10 Pro -- RTX 2070 x 3 -- Ryzen 1920X, 32GB -- Blender, Standalone, Cinema4D
Does not 3.04.3 lost that?miohn wrote:Hi Ahmet,
not sure if this has already been posted.
In newest Version 3.04.5-R2 Octane looses connections within Mix-Materials
when copying objects to another scene.
regards
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
when I remember correct 3.04.3 lost the materials of the mix.
In new version double connections (f.e. if one image node is attached to 2 channels) get lost.
So the second connection is missing when copied to another scene.
Maybe you can check if you get same behavior.
regards
Mike
In new version double connections (f.e. if one image node is attached to 2 channels) get lost.
So the second connection is missing when copied to another scene.
Maybe you can check if you get same behavior.
regards
Mike
There is no change on related code. It happens if you connect same texture to different materials.miohn wrote:when I remember correct 3.04.3 lost the materials of the mix.
In new version double connections (f.e. if one image node is attached to 2 channels) get lost.
So the second connection is missing when copied to another scene.
Maybe you can check if you get same behavior.
regards
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
at the moment, downloading a few materials from livedb crashes c4d (with octane error message). For example Metals - Starezloto. I've restarted, opened c4d r16 numerous times, same thing. didn't happen 20 minutes ago.
Can anyone confirm the same behaviour?
Bugreport attached.
Can anyone confirm the same behaviour?
Bugreport attached.
- Attachments
-
- _BugReport.zip
- (26.12 KiB) Downloaded 326 times
It's a bug on current sdk on materials with texture in livedb.mrom wrote:at the moment, downloading a few materials from livedb crashes c4d (with octane error message). For example Metals - Starezloto. I've restarted, opened c4d r16 numerous times, same thing. didn't happen 20 minutes ago.
Can anyone confirm the same behaviour?
Bugreport attached.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It should be a issue for SDK 3.04.5 but previous was ok as i could remember. Sorry for my bad memory due lot of coding. I'm preparing a new test release with latest test SDK. It should be fixed on that.mrom wrote:still? I thought this was fixed in the latest release - the weird thing is: the very materials worked before in the R2.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw