New version 1.23.2 (SDK 1.37) *** 25.03.2014***

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Rudi
Licensed Customer
Posts: 188
Joined: Sun Sep 01, 2013 7:05 pm

aoktar wrote:
Rudi wrote:The Carbon Scatter 2 models are still colorless as instance.
However, one original is properly shown.

Are you in the problem in it aoktar? Or why does one hear from it nothing more? It functioned sometimes.
Rudi, pls try to convert polygon and send me for checking? But scatter should be using some temporary place for textures, maybe tricky for you.

My English is too bad to know what you mean.
The translator has translated to me only gibberish.: (


If the not NVN could do. He understands in English probably much better, than I.
TBA3D_70
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Posts: 45
Joined: Thu Jul 04, 2013 6:05 am

Thanks for the new 1.16b mac plugin, but where can I download the compatible 1.32 standalone version ?
Link please :)
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brasco
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Posts: 198
Joined: Wed Apr 13, 2011 2:56 pm

TBA3D_70 wrote:where can I download the compatible 1.32 standalone version ?
Link please :)
Bookmark this forum ;)
http://render.otoy.com/forum/viewforum.php?f=33
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Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
TBA3D_70
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Thanks for help, Brasco ! :D
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NVN
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Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

nice update aoktar!
You rock ;-)
Rickky
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Posts: 127
Joined: Wed Jun 02, 2010 11:09 am

Can we put a number greater than 1 now in bump channel for example with this new update
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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thanks people,
1.16b can have a render freeze problem in picturr viewer. pls keep closed octane dialog while rendering in PV.
i`m going to fix this soon
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Rickky wrote:Can we put a number greater than 1 now in bump channel for example with this new update
currently imagetexture has power is bigger than 1.0
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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NVN
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Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

is there already a way to use a hdri-sky with pyhsical sky?
Rickky
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Posts: 127
Joined: Wed Jun 02, 2010 11:09 am

aoktar wrote:
Rickky wrote:Can we put a number greater than 1 now in bump channel for example with this new update
currently imagetexture has power is bigger than 1.0
you mean that it doesn't work with float settings ?
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