Cinema4D version 2020.1.5-R4 (Obsolete stable) 17.10.2020

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divasoft
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aoktar wrote:
divasoft wrote:
VVG wrote:Volume ramp (volume gradient?) bug?
Yes, I constantly face the same problem when editing nodes in the OctaneSky. I wrote about this bug, but Ahmet ignores the problem.
Please, why I wish to ignore something? I have a lot of things to follow, missed it!
No, when I asked you about this, you said that it was just a glitch in my scene, but as we now see, the problem is not only mine.
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Gregor.Zimmermann wrote:Is there any good resource to learn more about the volume ramp node? I can't find it in the documentation.
Because it used to be called Volume gradient, but now there is a bug :?: In the name volume ramp

Http://www.aoktar.com/octane/Fire.html
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aoktar
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Fixes will go to the 2020.2 build if we don't get another 2020.1 SDK
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jayroth2020
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divasoft wrote:
VVG wrote:Volume ramp (volume gradient?) bug?
Yes, I constantly face the same problem when editing nodes in the OctaneSky. I wrote about this bug, but Ahmet ignores the problem.
Please open a ticket so that we can track this internally.
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divasoft
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jayroth2020 wrote:
divasoft wrote:
VVG wrote:Volume ramp (volume gradient?) bug?
Yes, I constantly face the same problem when editing nodes in the OctaneSky. I wrote about this bug, but Ahmet ignores the problem.
Please open a ticket so that we can track this internally.
The problem arises by chance, at some point when working on a scene. I didn't have the setup that was causing the problem, instead I had to buy a license HDRILight Studio because there was no other way to solve it. If I come across something like this again, I will inform you.
AWOLism
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aoktar wrote:
bassruettler wrote:Hi, i like the new zoom feature.
However, this seems to have replaced the gizmo where you could zoom in on an area and get a color value read-out.
Is that gone for good now or has that moved to another shortcut?
Thanks
I've completely removed this feature. I may bring back with a different way if you used to it and wish back.
Hi Aoktar!

I just wanted to add that I also really miss the color value measurement. It would be great if that could be brought back in some way, as I used it all the time when doing color critical work.

Thanks in advance!
/ Andreas
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AaronWestwood
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AWOLism wrote:
aoktar wrote:
bassruettler wrote:Hi, i like the new zoom feature.
However, this seems to have replaced the gizmo where you could zoom in on an area and get a color value read-out.
Is that gone for good now or has that moved to another shortcut?
Thanks
I've completely removed this feature. I may bring back with a different way if you used to it and wish back.
Hi Aoktar!

I just wanted to add that I also really miss the color value measurement. It would be great if that could be brought back in some way, as I used it all the time when doing color critical work.

Thanks in advance!
/ Andreas
+100. Canvas scaling is AWESOME, but we need this back for sure.
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VVG
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aoktar wrote:Fixes will go to the 2020.2 build if we don't get another 2020.1 SDK
Ahmet, are you integrating Embergen into С4D?

From whom to get information or details of this?

Thanks
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aoktar
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VVG wrote:
aoktar wrote:Fixes will go to the 2020.2 build if we don't get another 2020.1 SDK
Ahmet, are you integrating Embergen into С4D?

From whom to get information or details of this?

Thanks
It will be but not yet doing anything. You can follow Jules for details
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Goldorak
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aoktar wrote:
VVG wrote:
aoktar wrote:Fixes will go to the 2020.2 build if we don't get another 2020.1 SDK
Ahmet, are you integrating Embergen into С4D?

From whom to get information or details of this?

Thanks
It will be but not yet doing anything. You can follow Jules for details
EmbergenFX core module just coming together this month. In January it will get support for sparse volume rendering and animated meshes (critical for DCC workflow), and shortly after that is all working then Ahmet will have all the pieces for exposing all Embergen features in C4D plug-in!
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