OctaneRender 3 for Modo [OBSOLETE]

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Could you tell me please did latest build is works fine with modo 10.2 ?
Yes, it works fine.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Following is a pre-release of the next build for Windows.

https://render.otoy.com/customerdownloa ... _64bit.exe

3.4.0.114
- Compiled with Octane 3.04
- Fixed issue where setting the Border Mode with Black Color or Clamp Value was not working after a scene refresh
- octane.SaveAnimation now uses a new Octane API library to export the scene, which should work quicker, and also support strand hair and volumes
- Added Direct Lighting Kernel AO Texture as per Octane 3.04. Drag the property name onto the schematic and attach an RGB Color node to use this
- Added Render Layer Mode combobox to the Render Layer tab as per Octane 3.04
- Added additional Falloff Texture node pins as per Octane 3.04

I still have some testing to do, and some additional changes to make before I post the final build.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Following is another pre-release of the next version of the plugin - for Windows.

3.4.1.114
- Compiled with Octane 3.04.1
- Fixed issue where setting the Border Mode with Black Color or Clamp Value was not working after a scene refresh
- octane.SaveAnimation now uses a new Octane API library to export the scene, which should work quicker, and also support strand hair and volumes
- Added Direct Lighting Kernel AO Texture as per Octane 3.04. Drag the property name onto the schematic and attach an RGB Color node to use this
- Added Render Layer Mode combobox to the Render Layer tab as per Octane 3.04
- Added additional Falloff Texture node pins as per Octane 3.04
- Enabling/Disabling render passes now no longer restart the render when viewing the beauty pass

https://render.otoy.com/customerdownloa ... _64bit.exe

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Following is another (Windows only) pre-release of the next version of the plugin. I will do a full release once 3.04.2 is out.

3.4.1.114
- Compiled with Octane 3.04.1
- Fixed issue where setting the Border Mode with Black Color or Clamp Value was not working after a scene refresh
- octane.SaveAnimation now uses a new Octane API library to export the scene, which should work quicker, and also support strand hair and volumes
- Added Direct Lighting Kernel AO Texture as per Octane 3.04. Drag the property name onto the schematic and attach an RGB Color node to use this
- Added Render Layer Mode combobox to the Render Layer tab as per Octane 3.04
- Added additional Falloff Texture node pins as per Octane 3.04
- Enabling/Disabling render passes now no longer restart the render when viewing the beauty pass
- Resolved issue where vertex motion blur was not working when using the octane.saveAnimation command

https://render.otoy.com/customerdownloa ... _64bit.exe

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Following is another pre-release of the next version (Windows build).

3.4.2.114
- Compiled with Octane 3.04.2
- Fixed issue where setting the Border Mode with Black Color or Clamp Value was not working after a scene refresh
- octane.SaveAnimation now uses a new Octane API library to export the scene, which should work quicker, and also support strand hair and volumes
- Added Direct Lighting Kernel AO Texture as per Octane 3.04. Drag the property name onto the schematic and attach an RGB Color node to use this
- Added Render Layer Mode combobox to the Render Layer tab as per Octane 3.04
- Added additional Falloff Texture node pins as per Octane 3.04
- Enabling/Disabling render passes now no longer restart the render when viewing the beauty pass
- Resolved issue where vertex motion blur was not working when using the octane.saveAnimation command
- Fixed issue where the User For Tonemap setting was not being set in certain situations

https://render.otoy.com/customerdownloa ... _64bit.exe

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
v1adut
Licensed Customer
Posts: 154
Joined: Sun May 30, 2010 4:27 pm

Hi Paul, I still get the error 700 memeory on octane render each time something is change into the modo scene and the rendering is active. is this just me. my hardware broken or other users talked about this too.
User avatar
face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi Paul, I still get the error 700 memeory on octane render each time something is change into the modo scene and the rendering is active. is this just me. my hardware broken or other users talked about this too.
It's not a problem anyone else is having. Do you have a different card that you can try rendering with?

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Uhlhorn
Licensed Customer
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

I urgently need a possibility to render with network clients only.
viewtopic.php?f=9&t=57068
User avatar
face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I urgently need a possibility to render with network clients only.
I'm really sorry - but that's not possible at the moment. OTOY have indicated in the future there may be this possibility (I think it's call Octane Engine?), but at the moment only the Blender plugin has the client/server architecture that makes this possible. I think the core of your issue is that your hardware is not suitable. 2Gig VRAM is IMO not feasible for running Octane and a large monitor.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
Uhlhorn
Licensed Customer
Posts: 233
Joined: Wed Aug 19, 2015 8:02 pm

face_off wrote:
I urgently need a possibility to render with network clients only.
I'm really sorry - but that's not possible at the moment.
Hmm … but thanks for Your information.
OTOY have indicated in the future there may be this possibility […]
What does „future" mean? More like 3 months or more like 2 years?
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