New Year's open themed still image competition (CLOSED)

A forum which hosts Octane Render Artwork Competitions
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Locked
User avatar
areafilm
Licensed Customer
Posts: 115
Joined: Fri Apr 09, 2010 2:28 pm
Location: Varese - ITALY
Contact:

BaloOm wrote:Update image: Jan 08, 2011

I am Cristiano Policarpo and am part of BaloOm Studios. The inspiration image came from a 3D animated short film we are producing about a robot postman.
Very very beauty!
You have a nice day
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

...
Last edited by mlody47 on Thu Jan 13, 2011 11:49 pm, edited 2 times in total.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

...
Last edited by mlody47 on Thu Jan 13, 2011 11:50 pm, edited 1 time in total.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

teyleecom wrote:Hi, my name is Taehee Lee.
I am a general artist in usa now.
Last year, in my company, let me try to render cars in renderman. That time was aweful. If I get the image from renderman, I need a very good telented artist. but not many in industry. However, octane was really different. It is very useful. The quality is awesome. If octane will give some renderpass, I think it will be used in industry.

First, technical details.
- Rendered in demo version, then I can't change the resolution.
- Quad polys are 220596.
- Render time is around 2 hours. First 30 minutes were enough to get the full image, but if I kill some hotspots, I needed some more time.
- Car and debris modeling in maya, and cracks and demolition in zbrush, and textures in bodypaint and photoshop. On car, there are color, spec, and bump textures. Render is finished in octane render.

Second, I found a desert image from google. I cleaned out some images from it. Then I put my old and burned car, some rocks and debris. I would like to describe an old and naturally deserted environment. It is still nature but with some artificial things.

-------------------------------------------------------------------------
teylee.com

very nice !!! and with the demo !!
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
areafilm
Licensed Customer
Posts: 115
Joined: Fri Apr 09, 2010 2:28 pm
Location: Varese - ITALY
Contact:

mlody47 wrote:this is ofcourse not to eliminate you or something... ...just admit it... ...respect other ppl work.... ....and make the competition FAIR.....
If you read my post where I have changed my renders with my lasts..(I'm more satisfated of these with Light Sun..) I have write that I have changed some parts in C4D for a better rendering
(because is a low poly..) and a more easy animation.. and I wrote too that I have worked on a free model!.. the same for the Armour Cars..free from 3D Artist magazine.. I wrote this..
You have a nice day
Last edited by areafilm on Thu Jan 13, 2011 9:37 pm, edited 1 time in total.
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

areafilm wrote:
mlody47 wrote:this is ofcourse not to eliminate you or something... ...just admit it... ...respect other ppl work.... ....and make the competition FAIR.....
If you read my post where I have changed my renders with my lasts..(I'm more satisfated of these with Light Sun..) I have write that I have changed some parts in C4D for a better rendering
(because is a low poly..) and a more easy animation.. and I wrote too that I have worked on a free model!.. the same for the Armour Cars..free from 3D Artis magazine.. I wrote this..
You have a nice day
Thank You very much... ....now I can say its a good entry!


.
Last edited by mlody47 on Thu Jan 13, 2011 11:49 pm, edited 2 times in total.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
areafilm
Licensed Customer
Posts: 115
Joined: Fri Apr 09, 2010 2:28 pm
Location: Varese - ITALY
Contact:

mlody47 wrote:
areafilm wrote:
mlody47 wrote:this is ofcourse not to eliminate you or something... ...just admit it... ...respect other ppl work.... ....and make the competition FAIR.....
If you read my post where I have changed my renders with my lasts..(I'm more satisfated of these with Light Sun..) I have write that I have changed some parts in C4D for a better rendering
(because is a low poly..) and a more easy animation.. and I wrote too that I have worked on a free model!.. the same for the Armour Cars..free from 3D Artis magazine.. I wrote this..
You have a nice day
Thank You very much...
Thank to you for your attention to my works.
You have a nice day
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

areafilm wrote: If you read my post where I have changed my renders with my lasts..(I'm more satisfated of these with Light Sun..) I have write that I have changed some parts in C4D for a better rendering
(because is a low poly..) and a more easy animation.. and I wrote too that I have worked on a free model!.. the same for the Armour Cars..free from 3D Artis magazine.. I wrote this..
You have a nice day
Thank You very much...[/quote]
Thank to you for your attention to my works.
You have a nice day[/quote]

Now I can say...

...very good competition entry!
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
User avatar
areafilm
Licensed Customer
Posts: 115
Joined: Fri Apr 09, 2010 2:28 pm
Location: Varese - ITALY
Contact:

mlody47 wrote:
areafilm wrote: If you read my post where I have changed my renders with my lasts..(I'm more satisfated of these with Light Sun..) I have write that I have changed some parts in C4D for a better rendering
(because is a low poly..) and a more easy animation.. and I wrote too that I have worked on a free model!.. the same for the Armour Cars..free from 3D Artis magazine.. I wrote this..
You have a nice day
Thank You very much...
Thank to you for your attention to my works.
You have a nice day[/quote]

Now I can say...

...very good competition entry![/quote]
Thanks..and congratulations for your stunning works.. http://www.behance.net/gallery/Jelousy/483540
User avatar
mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
Contact:

thanks area

old work , but it will make for an entry.

this model is not mine...

I just made materials, lightning and rendering. Im working on something else, but I wanted to give this a try in the comp.( low sampled images are just beeing rerendered ) :ugeek:

uuh sorry ... collor correction added, and brightness/contrast adjusted.
Attachments
1.png
2.png
3.png
4.png
5.png
6.png
7.png
201.png
202.png
203.png
301.png
302.png
303.png
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
Locked

Return to “Competitions”