How can I use material picker without leaving render region in octane? When I choose one other get out.
Thanks
OctaneRender for Modo 3.03.3 [STABLE]
Moderator: face_off
This is not currently possible because the plugin would not know if you were clicking to change the render region or clicking to select a material.How can I use material picker without leaving render region in octane? When I choose one other get out.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
ok thanks,, maybe in the future?
Yes, I am revamping the whole UI and Viewport at the moment. I will see what can be done.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Very Nice! Tks Paul !
Hi Paul,
I see you are busy working on the modo interface and I really do not want to interrupt that,but I have a questions. Does octane work with replicators that uses points to position geometry from simulation? I am asking because it seems it does not read that data from the replicator.
Cheers,
Vlad
I see you are busy working on the modo interface and I really do not want to interrupt that,but I have a questions. Does octane work with replicators that uses points to position geometry from simulation? I am asking because it seems it does not read that data from the replicator.
Cheers,
Vlad
That current version does not read particle positions from simulations, however the current version I am testing does - but it might be a few weeks before it is available - since there are a lot of other changes.Does octane work with replicators that uses points to position geometry from simulation? I am asking because it seems it does not read that data from the replicator.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hi Paul, thank you for the answer.face_off wrote:That current version does not read particle positions from simulations, however the current version I am testing does - but it might be a few weeks before it is available - since there are a lot of other changes.Does octane work with replicators that uses points to position geometry from simulation? I am asking because it seems it does not read that data from the replicator.
Paul
Cheers,
Vlad
If I'm not completely mistaken, I remember reading that you were going to implement Modos native fur to render in Octane at some point.
Is that still something you have in your pipeline? I'm using the workaround by freezing the fur into geometry, but would love to be able to use the Modos fur controls instead, would make things alot easier at times.
Other than that, basically no issues for the kind of work I usually do.
Cheers!
/Jonas
Is that still something you have in your pipeline? I'm using the workaround by freezing the fur into geometry, but would love to be able to use the Modos fur controls instead, would make things alot easier at times.
Other than that, basically no issues for the kind of work I usually do.
Cheers!
/Jonas
Platform: Asus X99-E WS CPU: 5960X GPU: 2 x GTX Titan Black, 980ti Software: Modo, Octane for Modo, Win 10 Pro