New version 1.23.2 (SDK 1.37) *** 25.03.2014***

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Weezer
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I didn't now Carbon Scatter worked with Octane. How do you transfer the materials over?
Malaurny
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Here is the video by Aoktar to have it work (with older version of Octane)
http://vimeo.com/75318077

It does not work anymore with v1.14
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Rudi
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It is not about the old version, but the topical one.

Because aoktar already is for a while in the search, it probably seems to be a right problem.
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atome451
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Hello everyone,

In this version, there is a problem with the "mix material" nested within other "mix material". Take the test: create three simple materials, create two "mix material", include the first two materials in the first "mix material", include the first "mix material" in the second "mix material" with the third material. The first "mix material" is not included in the second "mix material", it is a simple white material.
This technique works well with the stable version but not with this version.

Indeed, CarbonScatter no longer works correctly on this version.
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Sorry for my bad english...
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NVN
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is there maybe a bug with activating Alpha?
In some Materials i have to switch to "Float" and its works, next time (i reload the scene) the alpha is wrong.So i switch to "normal" and it works.
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aoktar
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NVN wrote:is there maybe a bug with activating Alpha?
In some Materials i have to switch to "Float" and its works, next time (i reload the scene) the alpha is wrong.So i switch to "normal" and it works.
i couldn't check because my trial has expired. But if i can remember correctly that the problem was images of opacity hasn't alpha. CS was using grayscale images for alpha.
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Rudi
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aoktar wrote:
NVN wrote: i couldn't check because my trial has expired.
And now? :(
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aoktar
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New version has improved algoritm for detection of geometry updates. I'll release today or tomorrow.

[vimeo]http://www.vimeo.com/87099329[/vimeo]
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brasco
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Awesome release, the geometry updating seems very cool.

edit: Currently when I change the Mesh No value it creates a duplicate object in the Octane Live viewer, is that a bug or intentional?
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aoktar
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brasco wrote:Awesome release, the geometry updating seems very cool.

edit: Currently when I change the Mesh No value it creates a duplicate object in the Octane Live viewer, is that a bug or intentional?
not bug, it's a behaviour. If you sended before, plugin will not change meshes is attached to mesh group zero.
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