It might be a problem with Mac Maya 2011 and Qt - it does a stupid thing where the palette windows float above other apps during renders. But the whole app not being usable is weird. Is it waiting for a returning image?bazuka wrote:- hm, should not hang, only while the obj is exported... i dont have that probl here
What am I supposed to put in the GPU devices to use field? Using this command in the command line renderer works when using both GPUs:bazuka wrote:-- dont know about this one, i dont think its the probl with script, can u check the output line from maya?
octane -g 0 -g 1 /path/to/scene.ocs
but if I put "0,1" or "0-1" in the GPU devices field, it crashes Octane.