Hi,
On C4D R14 (Windows 10 64 bits), Cinema 4D crashes when i try to load any xxx.vdb file in the Volume object (by sample bunny_cloud.vdb from openvdb.org). It crashes immediately when i load the file.
I've tried with the Live viewer running or not and i've tried with another files from openvdb.org. I've also tried the same file with the standalone and it works fine.
The volume object works fine with C4D noises.
Here is the bugreport
Version 3.00 - Alpha10.1 (30.04.2016)
Moderators: ChrisHekman, aoktar
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
- nycjunglist
- Posts: 25
- Joined: Tue Dec 22, 2015 6:20 am
There's always one missing thing when testing things like this... I forgot to mention that I was using the most recent demo version of TFD. I just purchased the full version and was able to get results in the Live Viewer. I tested this in R15 instead of R17 since I'm waiting to hear back from Jascha/Support in regards to being able to use TFD in more than one C4D version on the same machine.David_S wrote:OSX version renders TFD fine here. I run latest OSX version, R16, latest webdriver and Cuda driver.
But I didn't try the demoscenes.
Best regards
David
I'm looking forward to doing more tests with Octane (in general) and TFD. Really exciting times ahead!

Ryzen 9 3950x | 128 GB RAM | 2x 3080Ti
New version has been uploaded. Enjoy it!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Love these quick updates
. Any word on the issue with volumes destroying shadows when they penetrate objects? And for multiple intersecting volumes? Looking to do some cloudscapes 
Sorry if these have been covered elsewhere, been too busy playing with the alpha to keep up to date on development.


Sorry if these have been covered elsewhere, been too busy playing with the alpha to keep up to date on development.
Did you see this? Change slider types and press apply. I happens on C4D sliders not Octane type. I'll remove that if cannot fix that option.miohn wrote:Hi Ahmet,
with 3.1 I still have that slider-problem.
With Alpha 1 everything was fine.
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Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
What about free VRAM? It still should fit to VRAM. Honestly i couldn't tested well.Ibycus wrote:Is it true that V3 will no longer have a 19 million polygon limit? I just tested out alpha but that limit seems to still be there.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I'll have to look a bit closer when I get a chance but I have 12GB with a lot free when working with very large files currently.aoktar wrote:What about free VRAM? It still should fit to VRAM. Honestly i couldn't tested well.Ibycus wrote:Is it true that V3 will no longer have a 19 million polygon limit? I just tested out alpha but that limit seems to still be there.