I have refreshed the links at the top of this thread with:
2.21.0.40
- Compiled with Octane 2.21 (see Octane Standalone thread for details).
- Added Light Passes (you can now assign a Light Pass to each Emitter, and then view each light pass as a Render Pass). See
http://render.otoy.com/manuals/Poser/?page_id=369 for details.
- Added Out-of-Core Textures - where texturemaps can now be stored in CPU/Motherboard RAM if graphic card VRAM is full. Enabling this sets the RAM limit to your total RAM amount. Mouseover the Viewport status panel to see out-of-core statistics
- Fixed issue where HDR Light Studio light picking was still happening when Render Region was enabled
- Added Materials tab menu options to Copy Material To Clipboard and Paste Material From Clipboard - to allow copy/paste of materials between the plugin and other Octane plugins or Octane Standalone
Paul