speed down is not %50. Max is %10-20 in C4D plugin.00Ghz wrote:I didn't say I like it or I didn't like it. Anyhow things would be nicer if people used anything else as justification apart from like/dislike + money.
Anyhow if speed for now is up to 50% down, then when other features get added in guess what will happen? I guess V3 will be released next year with even more stuff.
NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I still don`t get the slow down. 2x 590`s
benchmark 1.16 - 12.01
benchmark 2.0 demo - 11.89
That`s not even noticable. Only the index seems a bit off on demo v2, but that started after 1.18
benchmark 1.16 - 12.01
benchmark 2.0 demo - 11.89
That`s not even noticable. Only the index seems a bit off on demo v2, but that started after 1.18
Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
Ok. So there is a lot of debate that could go on here about speed.
So I think the users who reported 50% slow down should provide the file and the same for the users with 15-20 or very small slowdown. Then we can test which is causing it exactly.
Is it geometry? Image Textures? Complex materials? etc.
So I think the users who reported 50% slow down should provide the file and the same for the users with 15-20 or very small slowdown. Then we can test which is causing it exactly.
Is it geometry? Image Textures? Complex materials? etc.
00Ghz wrote:I didn't say I like it or I didn't like it. Anyhow things would be nicer if people used anything else as justification apart from like/dislike + money.
Anyhow if speed for now is up to 50% down, then when other features get added in guess what will happen? I guess V3 will be released next year with even more stuff.
Why do you say that the speed under 50% I think it is very exaggerated, but then have your reasons. Might share with us how you came to such conclusion, thanks!
Just read this thread and you will see some people reported 50%. 

A bit off topic, but since it's in my area of interest, has anyone seen this article about Gensler (the largest architectural firm in the US) which is using Octane with Revit?
Hyper-speed rendering: How Gensler turns BIM models into beauty shots in seconds
Hyper-speed rendering: How Gensler turns BIM models into beauty shots in seconds
That's just fantastic and a testament to the power and production proofness of Octane!Seven seconds. That is all it took for Gensler’s Mark Bassett to generate a geometrically accurate, photorealistic rendering from one of the firm’s Revit models. The colors popped. The lighting and shading were spot on. The materials, finishes, fixtures, and furnishings were precisely represented. There was no need for touch-ups using Photoshop, or tweaks in 3ds Max. Just a few clicks of the mouse and voilà!—a professional-level 3D rendering appeared on Bassett’s monitor.
Last edited by rund on Thu Jun 12, 2014 7:00 am, edited 1 time in total.
Hi aLexxtoR,aLeXXtoR wrote:No, I didn't try hair yet, but soon I will.MattRM wrote:Just a little question, I tried export curves for fur without success, Are you tried the fur for octane 2.0 from blender plugins ?
Man, truly they owe you nothing — it was our choice (yours, mine, all others) to invest our time and money to this product. We're not stockholders, OTOY investors etc. We're just buying it as is (and hope that it will get better — and it gets for me). Or we not. That simple. Peace.alien wrote: But people invest time in a product as well & have to keep up with time / technology.
If that is the case V2 is slower then V1.5 then price should be decreased not increased.
THE WHOLE POINT OF OCTANCE RENDER WAS SPEED.
I tried convert hair to polygon after to curves and export with alembic exporter from octane, not worked... snifff... Just need to wait the alembic update for blender that convert hair to curves for Octane 2.0. FOR DEV, like JimStar


Matt
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
I did some investigatino of my own, and it's by now means as simple as V2 is slower.
Tried these at 1000 samples. First one DL second PT
The following scene was quite a bit faster
1:10 instead of 1:30 - a saving of 20 seconds. (which I make 22% faster.)
But this one (lots of polys and textures) was slower, but did seem to look better quicker.
It was 1:18, instead of 1:05 - a cost of 13 seconds - not a lot (but I do make 20% slower). Neither of these were optimised (in terms of samples) to get to what I consider acceptable, I just picked 1000 samples. My view is V2 would need less samples to look good, but I haven't tested that extensively.
Tried these at 1000 samples. First one DL second PT
The following scene was quite a bit faster
1:10 instead of 1:30 - a saving of 20 seconds. (which I make 22% faster.)
But this one (lots of polys and textures) was slower, but did seem to look better quicker.
It was 1:18, instead of 1:05 - a cost of 13 seconds - not a lot (but I do make 20% slower). Neither of these were optimised (in terms of samples) to get to what I consider acceptable, I just picked 1000 samples. My view is V2 would need less samples to look good, but I haven't tested that extensively.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |