OctaneRender® for 3ds max® v1.18[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
User avatar
emihich
Licensed Customer
Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

I somewhat agree with you !(only about the manual )
It's all pointing on the same direction ,Thougth.
By the way, I think, video tutorials are way better , the manual is just short reference.
a suggestion, Just in case , they will ever consider to make any .
Dave_Yu
Licensed Customer
Posts: 72
Joined: Tue Feb 05, 2013 4:28 pm

I would love to have an updated manual :) need more sample images for what the parameters controls.
I like how VRay manuals have render samples and technical descriptions
User avatar
FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

I believe the current manual policy is to release them for the stable editions.
Just remember that these releases are the test releases, for the enthusiasts/people who want to help test the latest features, so you are getting things the moment they are available (documented or otherwise).

We make efforts to release updated manuals but for test releases this is not necessarily practical to release a new manual for every test version.

Please be patient with us as we do make efforts to make as much information about new features as available as possible, but it is a constant road that is always being worked on. Also, don't forget that the standalone is where the features begin, the plugin manuals are more intended to show where to access octane features, not so much exactly what they do.

Rest assured that the manuals are not forgotten!

Thanks
Chris.
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

FooZe wrote:I believe the current manual policy is to release them for the stable editions.
Just remember that these releases are the test releases, for the enthusiasts/people who want to help test the latest features, so you are getting things the moment they are available (documented or otherwise).

We make efforts to release updated manuals but for test releases this is not necessarily practical to release a new manual for every test version.

Please be patient with us as we do make efforts to make as much information about new features as available as possible, but it is a constant road that is always being worked on. Also, don't forget that the standalone is where the features begin, the plugin manuals are more intended to show where to access octane features, not so much exactly what they do.

Rest assured that the manuals are not forgotten!

Thanks
Chris.
Actually 1.18 is almost 1.20. It is just can be renamed to 1.20 as long there is not changes anymore since 1.18. We will deliver manual as soon as possible.
User avatar
mbetke
Licensed Customer
Posts: 1294
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
Contact:

Just rename it Karba so everyone and especially new perople to Octane have a dure feeling to be on a current version.

Seems to be distracting for a good amount of people. :)
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
kevinshane
Licensed Customer
Posts: 190
Joined: Sat Apr 10, 2010 5:49 pm
Location: China
Contact:

gueoct wrote:
kevinshane wrote:please , real time camera shift preview in viewport
i already asked for it..... never got a comment, i thought i was the only one missing it
:D :D actually there are missing a few request since 3 years ago
like the AutoSave :cry: :cry: I join this forum since 2010! and i saw few people asked about AutoSave renders! :cry: :cry: But right now i am so scared of crash when rendering!!especially for almost finish then it crashed :cry: :cry: :cry:
but never mind....i save the images by every 10 min now :lol: :lol: just like an AutoSave funtion :oops:
MSI GT70 laptop i7-3610QM+32G+GTX680M 4G

Octane Arch/Interior Viz Tutorials
http://www.kshane.com
User avatar
emihich
Licensed Customer
Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

Know what ?
I think Octane is not an isolated case,and it is not the worse.
I think developers are simply not releasing Tutorials and manuals for their softwares
and enthusiasts like me , have those cold Showers, as they depend on basic tutorials.
Come on , should be normal to have tuts around , in order to share basic usage, it is weird.
I have Chaosgroup Phoenix 2.1 , they released a new Ocean tool, guess what ,
no tutorials at all.I complained for an year , and now they say they are releasing ,
How Chaosgroup have a product not documented ? if Vray have so many docs.
Users come and don't ask for documentation, instead they task for a single particular doubt and
the vicious circle go on.How many unnecessary topics a single tutorial would save ?
But they know about that, it is simply their decision not to come out with step by step usage docs.
I frankly can't guess Why !the excuses are unnecessary , because nothing justifies this .
ok, karba helped me here at the forum , and for that I'm grateful.
and The standalone tuts also ,do help .
Dave_Yu
Licensed Customer
Posts: 72
Joined: Tue Feb 05, 2013 4:28 pm

Anyone want to volunteer to help write the manual and add tutorials and samples?
I appreciate all the help on the forums but beta or not, there should be a good solid manual since we are paying customers.
I started with the demo versions and was not excited to buy the software. The manual is not that intuitive and some of the features and maps are confusing to new user. I'm no rocket scientist :)

Only after seeing user's reviews and great images produced I bought it.

I believe with solid documentation and sample files to help new users would only increase the awareness and sales of Octane.

For example, I see all the cool pictures on the blog on the skin shader. Why do I have to spend hours figuring it out if Otoy can post a scene file.

Just my 2 cents.
User avatar
emihich
Licensed Customer
Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

Sigraph anouncement : :D
Great News coming with Octane version 1.5 !
Alembic support, cloud , 4x faster speed render and more.
To be released soon.
User avatar
j7th
Licensed Customer
Posts: 124
Joined: Thu May 20, 2010 7:22 pm

Win 7 x64 | GTX560Ti | Core i7 960 3.2GHz | 24GB RAM
Post Reply

Return to “Autodesk 3Ds Max”