thanks for the screenshots - i think i have a trace to the problem root now... in a state, where a group of daz surfaces did end up in multiple oc mats, when there was only one before, pls select these in question, and use the create auto mat function - do they still resolve into one single auto mat, or do you get multiple mats also?vortex3d wrote:Attack of the clones!
Shared materials split randomly on load and saving at this point will make matters worse.
Having multiple instances of the same material makes the scene inefficient and time consuming to clean up.
I don't know what triggers this behavior, but I can't duplicate it with single items or basic scenes.
some explanation: every daz mat holds a copy of the oc mat it was linked with; if you edit the scene/subset without the plugin, i.e. delete some of the objects, the remaining objects will still keep their oc mat settings. to allow them all to be resolved back to only one oc mat on load, they also get an unique id; if this id is different a new oc mat will be created (even if it is exactly the same one) - and apparently this happens here...