it's a switch which is name as "Fake Shadows" on specular materials .indexofrefraction wrote:yes.. is it possible?mate wrote:How to access/setup the new features of 1.20, such as architectural glass from within Cinema?
Beta 0.72 / 0.79 (SDK 1.20) - Obsolete
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Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- indexofrefraction
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Last edited by indexofrefraction on Wed Jul 31, 2013 8:46 am, edited 1 time in total.
Mac Pro (2012) 2x6 Core | 24GB | 1 x Geforce GTX580/3GB
- indexofrefraction
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> mate: How to access/setup the new features of 1.20, such as architectural glass from within Cinema?
> aoktar: it's a switch which is name as "Fake Shadows" on specular materials .
hm. I cant find no such switch in the specular material
(c4doctane 0.73, macos)
> aoktar: it's a switch which is name as "Fake Shadows" on specular materials .
hm. I cant find no such switch in the specular material
(c4doctane 0.73, macos)
Mac Pro (2012) 2x6 Core | 24GB | 1 x Geforce GTX580/3GB
- mustardseedsg
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It's in the Attribute Manager when the material is selected.indexofrefraction wrote:>hm. I cant find no such switch in the specular material
(c4doctane 0.73, macos)
Aoktar, does this Architectural Glass feature not work with Direct Lighting, only with Path Tracing/PMC?
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Mac OSX 10.12.6 / MBP 15" w Touch Bar, 16GB / Mantiz Venus Thunderbolt 3 enclosure with GX1080 / C4d r19 Octane
- indexofrefraction
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ok found it, still have to report a bug:mustardseedsg wrote:It's in the Attribute Manager when the material is selected.indexofrefraction wrote:>hm. I cant find no such switch in the specular material
(c4doctane 0.73, macos)
Aoktar, does this Architectural Glass feature not work with Direct Lighting, only with Path Tracing/PMC?
the fake shadows tab is visible in the attribute editor when you select a material
but it is completely missing in the material settings window (when double clicking a material)
c4doctane 0.73, macos
Mac Pro (2012) 2x6 Core | 24GB | 1 x Geforce GTX580/3GB
- mustardseedsg
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Yes, I also experience the same bug on my Mac.
indexofrefraction wrote:the fake shadows tab is visible in the attribute editor when you select a material
but it is completely missing in the material settings window (when double clicking a material)
c4doctane 0.73, macos
Mac OSX 10.12.6 / MBP 15" w Touch Bar, 16GB / Mantiz Venus Thunderbolt 3 enclosure with GX1080 / C4d r19 Octane
I cannot do visible "fake shadows". I''ll try to put some other place for next version.
nvn and dirf: I'm going to check your problems soon
nvn and dirf: I'm going to check your problems soon
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yep .PSD are a bit squiffy link wise with me too... I've started using Jpegs. I think Aoktar mentioned something about looking at .PSD layer support (?)NVN wrote:hi aoktar.
i send u a pm because of a problem with the sample update.
Does anyone have a Prolem with .psd?
Every time when i open a project with a PSD-Material, i have to set a new link to my PSD?
Anyone else?
2xI7 3930K 3.2ghz/32gig/Win10ultsp1 1xI7 6950X @4.0ghz 2x Titans 1x 780ti 3x 980ti
C4DR15 OctaneC4D 3.03.3 SDK 3.03.3 Mobo: AsusP9X79 Pro
C4DR15 OctaneC4D 3.03.3 SDK 3.03.3 Mobo: AsusP9X79 Pro