I don't know if anyone experience the same issue like i have now, This version seems very slow to open octane render viewport comparing with previous version (1.2)
With the same object models it took around 25 minutes to open render viewport, but it took less than 5 minutes with version 1.2
OctaneRender® for 3ds max® v1.50a
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
3x GTX Titan - Win7 Pro x64 - Intel i7-3930K - ASUS Rampage IV Formula-X79
Do you use mesh smooth, turbo smooth, or some other modifiers with different settings for viewport and render?rfox wrote:I don't know if anyone experience the same issue like i have now, This version seems very slow to open octane render viewport comparing with previous version (1.2)
With the same object models it took around 25 minutes to open render viewport, but it took less than 5 minutes with version 1.2
- GlobalMarketing
- Posts: 14
- Joined: Tue Apr 08, 2014 1:29 pm
Hi Karba
what is this ?
Can you help me ?

what is this ?
Can you help me ?

not all that you mentioned above, just regular objects from sketchup. i switched back to 1.2 for now.Do you use mesh smooth, turbo smooth, or some other modifiers with different settings for viewport and render?
At this stage, I think version 1.2 is more faster and stable comparing to 1.50a.
3x GTX Titan - Win7 Pro x64 - Intel i7-3930K - ASUS Rampage IV Formula-X79
Yesterday I had the same issue. I had one object which has turbosmooth off for viewport, 2 iterations for render.rfox wrote:not all that you mentioned above, just regular objects from sketchup. i switched back to 1.2 for now.Do you use mesh smooth, turbo smooth, or some other modifiers with different settings for viewport and render?
At this stage, I think version 1.2 is more faster and stable comparing to 1.50a.
It's painfully slow in OCtane viewport. What I did was I turned off render setting for the turbosmooth.
That helped.
This has to be solved Karba..
In the old days it Smoothing at render wasn't working even it was set.
Now I have to think if the scene has that kind of Tsmooths or not.
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
What is your GPU, power supply, GPU temperature in the middle of an animation?suvakas wrote:Sometimes the animation rendering stops on some random frame.
GPU's are idle, but the rendering process dialog is open and does nothing.
Also please add the shutter speed option.
Suv
Are you expecting render iterations just magically appear in octane viewport without any time/memory/speed issues/downgrades?oguzbir wrote:
Yesterday I had the same issue. I had one object which has turbosmooth off for viewport, 2 iterations for render.
It's painfully slow in OCtane viewport. What I did was I turned off render setting for the turbosmooth.
That helped.
This has to be solved Karba..
May I have your scene?rfox wrote:not all that you mentioned above, just regular objects from sketchup. i switched back to 1.2 for now.Do you use mesh smooth, turbo smooth, or some other modifiers with different settings for viewport and render?
At this stage, I think version 1.2 is more faster and stable comparing to 1.50a.
[email protected]