Re: Octane 2026.1 for Cinema4D - v1.8
Posted: Sat Nov 29, 2025 5:18 am
Is there a problem with texture displacement or is this an expected issue? I believe that the new 2026 displacement would allow "live shader" input, and so I have 2 triplanar textures plugged into a mix node.
Soloing the mix node shows pretty obvious details and variation from white to gray.
However, the actual geometry is displaed with zero details at all, it remains flat. I've tried setting the displacement to crazy high values to no avail.
Images: https://imgur.com/a/0nKMNLl
Soloing the mix node shows pretty obvious details and variation from white to gray.
However, the actual geometry is displaed with zero details at all, it remains flat. I've tried setting the displacement to crazy high values to no avail.
Images: https://imgur.com/a/0nKMNLl