Thin layer of water looks very dense

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
timAugustine
Licensed Customer
Posts: 34
Joined: Fri Feb 04, 2022 12:39 am

I cannot believe all the response I got!

Going through the response, I think I found a solution. I increased the Caustic Blur to 1 and that did the trick. I'm attaching the new renders here. I also reduced the glossy depth and diffuse depth further. Thank you for all your help!
With Caustic Blur set to 1
With Caustic Blur set to 1
I do have some further questions if that's ok.

1) Does enabling "Allow Caustics" increase render cost for an engine like Octane?
2) And I know that this is a very scene dependent value, but would this light bright be considered bright enough? This is how I'm lighting this scene
Light Strength
Light Strength
Thank you again for all your answers!

Regards,
Tim
elsksa
Licensed Customer
Posts: 784
Joined: Sat Jul 24, 2021 1:06 am

timAugustine wrote: I do have some further questions if that's ok.
Absolutely.
timAugustine wrote: 1) Does enabling "Allow Caustics" increase render cost for an engine like Octane?
Only for the Photon Tracing Kernel
timAugustine wrote: 2) And I know that this is a very scene dependent value, but would this light bright be considered bright enough? This is how I'm lighting this scene
This is the way. It depends on several factors. Some scenes can go as high as 10 or even 30 tops, by adjusting exposure accordingly. 3, 5 is fine.
timAugustine
Licensed Customer
Posts: 34
Joined: Fri Feb 04, 2022 12:39 am

Thank you, once again!
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