This sounds to me like a bug in the plugin. Can you reproduce it in standalone?SSmolak wrote:I have fully working setup to randomizing different objects from Scatter stack but it is totally unstable while removing nodes even that they are not connected to scatter :
OctaneRender® 2022.1 RC 1 (updated 2022/11/3)
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Sorry wrong forum. It is Cinema4D plugin issue.haze wrote:This sounds to me like a bug in the plugin. Can you reproduce it in standalone?SSmolak wrote:I have fully working setup to randomizing different objects from Scatter stack but it is totally unstable while removing nodes even that they are not connected to scatter :
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It says the Windows version is available now, but that they are still working on the OS 13 Ventura version. That is not available, yet.ahmedraafat wrote:Why I received this email and I can't find the link Of the version Compatible with MAC OS 13
Animation Technical Director - Washington DC
I don't know what magic was done in this new revised Octane daylight mode but I played with it all day using different settings and light conditions compared it to Hosek&Wilkie model and I must say that it can produce way much better lighting than Hosek&Wilkie with proper settings. Especially that we have here more control on every aspect. Also Turbidity can now simulate cloudy sky without much changing of other parameters. Very good job !
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I noticed that we don't have AOV specular roughness info. There is roughness info only for diffusion
Reflection filter info doesn't include roughness.
Reflection filter info doesn't include roughness.
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